High Elves
Followers
A list of all followers including their name, effects, and how to unlock them.
Name | Effects | How to Unlock |
---|---|---|
Herald of Mathlann | Attrition: -10% casualties suffered from storm attrition (Lord's army) | Must use: colonel Idle in a region with a port building (25%) |
Court Attendant | Ambush success chance: +10% (Hero's army) Hero action success chance: +10% | Carried out a successful Hero action against a character (5%) Dilemma: The Folly of Youth |
Bard | Control: +4 (local province) | Ranked-up after winning 6 or more offensive battles (8%) |
Beard Weaver | Leadership: +4 when fighting against Dwarfs Hero action success chance: +10% | Won a battle against a Dwarf army (50%) |
Advisor to the King | Income from all buildings: +12% (local province) Enemy Hero action success chance: -10% | Must use: colonel Idle in a region with an Aristocracy building (25%) Dilemma: They Who Whisper |
Druchii Hunter | Enemy Hero action success chance: -10% | Carried out a failed Hero action against a character (25%) |
Dragon Armourer | Bonus vs Large: +14 Enemy Hero action success chance: -10% | Must use: colonel Idle in a region with a Dragons building (25%) |
Caledorian Dragon Rouser | Recruitment cost: -10% for Dragon units (Lord's army) Melee defence: +10 for Dragon units (Lord's army) | Must use: colonel Idle in a region with a Dragons building (25%) Dilemma: The Caledor Question |
Food Taster | Enemy Hero action success chance: -10% | Ranked-up in a province with low control (15%) |
Ellyrian Horsemaster | Speed: +5% for Ellyrian Reavers, Silver Helms and Dragon Princes units (Lord's army) | Must use: colonel Idle in a region with an Ellyrian Landmark building (25%) Dilemma: You Can Dance |
Sapherian Bibliothecary | Hero action success chance: +10% Winds of Magic power reserve change: +10% when increasing | Must use: colonel Idle in a region with a Saphery Landmark building (25%) |
Minstrel | Control: +2 (local province) | Must use: colonel Idle in a region with an Entertainment building (25%) |
Herbalist | Wound recovery time: +3 Enables poison attacks | Must use: colonel Idle in a region with a Mages building (25%) |
Priest of Vaul | Immune to attrition (Lord's army) Campaign movement range: -10% | Must use: colonel Idle in a region with a Caledor Landmark building (25%) |
Priestess of Isha | Immune to attrition (Lord's army) Campaign movement range: -10% | Must use: colonel Idle in a region with an Avelorn Landmark building (25%) Dilemma: The Would-Be Suitor |
Raven Keeper | Campaign line of sight: +25% | Used the Execute Captives post-battle captive option (5%) |
Chracian Scout | Ambush defence chance: +30% (Lord's army) Campaign line of sight: +15% | Won an ambush battle (25%) Dilemma: You Can Dance |
Shrine Attendant | Control: +6 (local province) | Must use: colonel Idle in a region with a Worship building (25%) |
Disciple of the Phoenix | Research rate: +10% Winds of Magic power reserve change: +10% when increasing | Must use: colonel Idle in a region with a Mages building (25%) |
Eatainean Vintner | Control: +4 (local province) | Ranked-up whilst gaining a large income via trade (10%) |
Personal Sycophant | Campaign movement range: +20% Campaign line of sight: +25% Unit experience gain per turn: +100 (Lord's army) Character experience gain: +200% | Realm of Slaanesh |
The Dark Prince’s Paramour | Control: -50 (local enemy province) Control: +25 (all provinces) Growth: +250 (local province) | Realm of Slaanesh |