Skaven
Followers
A list of all followers including their name, effects, and how to unlock them.
Name | Effects | How to Unlock |
---|---|---|
Sea Cucumber | Leadership: -5 Enables poison attacks Attribute: Causes Fear | Starting Item for Iyann Rocksburrow |
Artefact Hunter | Post battle chance of stealing a magic item: +10% | Sacked a settlement (25%) |
Bell Polisher | Hero capacity: +1 for Plague Priests and Eshin Sorcerers | Idle in a region with an Order building (25%) |
Bodyguard | Enemy Hero action success chance: -10% | Carried out a failed Hero action against a character (15%) |
Alchemist | Casualty replenishment rate: +3% (Lord's army) Enables poison attacks | Won a battle (1%) |
Clerk | Assassinate action: Additional 8% success chance | Carried out a successful Hero action against a character (25%) |
Engineering Student | Armour: +5 for Warpfire Thrower, Ratling Gun, Poisoned Wind Globadiers, Poisoned Wind Mortars and Death Globe Bombardiers units | Won a siege battle (5%) |
Breeder | Growth: +5 (local province) | Idle in a region with a Breeding building (25%) |
Hell Pit Attendant | Research rate: +10% | Won a battle with the Monstrous Abominations technology (25%) |
Mechanic | Siege towers: +1 per siege item constructed (Hero's army) | Must use: engineer Won a battle (10%) |
Messenger | Campaign line of sight: +15% | Won a battle (1%) |
Pet Wolf Rat | Assassinate action: Additional 8% success chance | Carried out a successful Hero action against a character (10%) |
Clan Skryre Saboteur | Income from sacking settlements: +10% | Ranked-up in a province with low control (10%) |
Beard-Thing Sacrifice | Leadership: +4 when fighting against Dwarfs | Won a battle against a Dwarf army (11%) |
Reptile-Thing Sacrifice | Weapon strength: +10% when fighting against Lizardmen | Won a battle against a Lizardmen army (11%) |
Scavenger | Leadership: +4 when fighting against Humans | Carried out a successful Hero action against a settlement (9%) |
Scribe | Recruitment cost: -10% (Lord's army) Campaign movement range: +8% | Looted a settlement with a large army (6%) |
Man-Thing Slave | Leadership: +4 when fighting against Humans Income from all buildings: +10% (local region) | Won a battle against a human army (33%) |
Elf-Thing Slave | Income from all buildings: +10% (local region) Weapon strength: +10% when fighting against High Elves | Sacked a settlement belonging to High Elves (33%) |
Eshin Apprentice | Assassinate action: Additional 8% success chance | Idle in a region with an Assassins building (25%) |
Personal Sycophant | Campaign movement range: +20% Campaign line of sight: +25% Unit experience gain per turn: +100 (Lord's army) Character experience gain: +200% | Realm of Slaanesh |
The Dark Prince’s Paramour | Control: -50 (local enemy province) Control: +25 (all provinces) Growth: +250 (local province) | Realm of Slaanesh |