Followers
A list of all followers including their name, effects, and how to unlock them.
Name | Effects | How to Unlock |
---|---|---|
![]() Sea Cucumber | ![]() Leadership: -5 ![]() Enables poison attacks ![]() Attribute: Causes Fear | Starting Item for Iyann Rocksburrow |
![]() Artefact Hunter | ![]() Post battle chance of stealing a magic item: +10% | Sacked a settlement (25%) |
![]() Bell Polisher | ![]() Hero capacity: +1 for Plague Priests and Eshin Sorcerers | Idle in a region with an Order building (25%) |
![]() Bodyguard | ![]() Enemy Hero action success chance: -10% | Carried out a failed ![]() |
![]() Alchemist | ![]() Casualty replenishment rate: +3% ( ![]() ![]() Enables poison attacks | Won a battle (1%) |
![]() Clerk | ![]() Assassinate action: Additional 8% success chance | Carried out a successful ![]() |
![]() Engineering Student | ![]() Armour: +5 for Warpfire Thrower, Ratling Gun, Poisoned Wind Globadiers, Poisoned Wind Mortars and Death Globe Bombardiers units | Won a siege battle (5%) |
![]() Breeder | ![]() Growth: +5 (local province) | Idle in a region with a Breeding building (25%) |
![]() Hell Pit Attendant | ![]() Research rate: +10% | Won a battle with the Monstrous Abominations technology (25%) |
![]() Mechanic | ![]() Siege towers: +1 per siege item constructed ( ![]() | Must use: engineer Won a battle (10%) |
![]() Messenger | ![]() Campaign line of sight: +15% | Won a battle (1%) |
![]() Pet Wolf Rat | ![]() Assassinate action: Additional 8% success chance | Carried out a successful ![]() |
![]() Clan Skryre Saboteur | ![]() Income from sacking settlements: +10% | Ranked-up in a province with low ![]() |
![]() Beard-Thing Sacrifice | ![]() Leadership: +4 when fighting against Dwarfs | Won a battle against a Dwarf army (11%) |
![]() Reptile-Thing Sacrifice | ![]() Weapon strength: +10% when fighting against Lizardmen | Won a battle against a Lizardmen army (11%) |
![]() Scavenger | ![]() Leadership: +4 when fighting against Humans | Carried out a successful ![]() |
![]() Scribe | ![]() Recruitment cost: -10% ( ![]() ![]() Campaign movement range: +8% | Looted a settlement with a large army (6%) |
![]() Man-Thing Slave | ![]() Leadership: +4 when fighting against Humans ![]() Income from all buildings: +10% (local region) | Won a battle against a human army (33%) |
![]() Elf-Thing Slave | ![]() Income from all buildings: +10% (local region) ![]() Weapon strength: +10% when fighting against High Elves | Sacked a settlement belonging to High Elves (33%) |
![]() Eshin Apprentice | ![]() Assassinate action: Additional 8% success chance | Idle in a region with an Assassins building (25%) |
![]() Personal Sycophant | ![]() Campaign movement range: +20% ![]() Campaign line of sight: +25% ![]() Unit experience gain per turn: +100 ( ![]() ![]() Character experience gain: +200% | Realm of Slaanesh |
![]() The Dark Prince’s Paramour | ![]() Control: -50 (local enemy province) ![]() Control: +25 (all provinces) ![]() Growth: +250 (local province) | Realm of Slaanesh |