Followers
A list of all followers including their name, effects, and how to unlock them.
Name | Effects | How to Unlock |
---|---|---|
![]() Personal Sycophant | ![]() Campaign movement range: +20% ![]() Campaign line of sight: +25% ![]() Unit experience gain per turn: +100 ( ![]() ![]() Character experience gain: +200% | Realm of Slaanesh |
![]() The Dark Prince’s Paramour | ![]() Control: -50 (local enemy province) ![]() Control: +25 (all provinces) ![]() Growth: +250 (local province) | Realm of Slaanesh |
![]() Hedge Wizard | ![]() Winds of Magic power reserve change: +8% when increasing | Must use: wizard Won a battle (20%) |
![]() Bailiff | ![]() Control: +1 (local province) | Ranked-up in a province with low ![]() |
![]() Boatman | ![]() Income from trade tariffs: +6% (factionwide) | Ranked-up in Marienburg (15%) |
![]() Bodyguard | ![]() Enemy Hero action success chance: -10% | Carried out a failed ![]() |
![]() Bounty Hunter | ![]() Magic item drop chance: +6% | Looted a settlement with a small army (8%) |
![]() Grave Robber | ![]() Leadership: +4 when fighting against Vampire Counts ( ![]() | Lost a battle against a Vampire Count army (25%) |
![]() Initiate | ![]() Corruption: -3 (local province) | Ranked-up in territory belonging to Vampire Counts (5%) |
![]() Kislevite Kossar | ![]() Campaign movement range: +7% | Ranked-up in territory belonging to Kislev (10%) |
![]() Mercenary | ![]() Casualty replenishment rate: +3% ( ![]() | Lost a battle (8%) |
![]() Militiaman | ![]() Recruitment cost: -5% for infantry units ( ![]() | Won a battle against a human army (13%) |
![]() Pit Fighter | ![]() Casualties captured post-battle: +10% | Used the Kill Captives post-battle captive option (5%) |
![]() Outlaw | ![]() Income from raiding: +12% ( ![]() | Ranked-up in Raiding stance (8%) |
![]() Antagonist | ![]() Post battle chance of stealing a magic item: +12% | Lost a battle (4%) |
![]() Rogue | ![]() Assassinate action: Additional 8% success chance | Carried out a successful ![]() |
![]() Servant | ![]() Enemy Hero action success chance: -10% | Ranked-up above rank 20 (5%) |
![]() Smuggler | ![]() Income from trade tariffs: +6% (factionwide) | Ranked-up whilst gaining a large income via trade (7%) |
![]() Soldier | ![]() Attrition: -10% when under siege (armies in local owned region) | Lost a battle (2%) |
![]() Thug | ![]() Assassinate action: Additional 10% success chance | Carried out a successful ![]() |
![]() Tollkeeper | ![]() Income from all buildings: +12% (local province) | Ranked-up below rank 10 (1%) |
![]() Tomb Robber | ![]() Leadership: +4 when fighting against Vampire Counts ( ![]() | Looted a settlement belonging to Vampire Counts (20%) |
![]() Vagabond | ![]() Campaign line of sight: +7% | Ranked-up above rank 20 (5%) |
![]() Valet | ![]() Magic item drop chance: +8% | Ranked-up after winning 6 or more offensive battles (5%) |
![]() Zealot | ![]() Corruption: -3 (local province) | Ranked-up in territory belonging to Vampire Counts (5%) |
![]() Student | ![]() Research rate: +10% | Ranked-up whilst not researching a technology (13%) |
![]() Court Jester | ![]() Corruption: -3 (local province) | Ranked-up in a province with high corruption (10%) |
![]() Squire | ![]() Magic item drop chance: +4% | Won a battle against a human army (8%) |
![]() Estalian Diestro | ![]() Recruit rank: +1 for Crossbowmen and Spearmen units ( ![]() | Idle in Estalia (6%) |