Followers

A list of all followers including their name, effects, and how to unlock them.

NameEffectsHow to Unlock
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Personal Sycophant
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Campaign movement range: +20% 
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Campaign line of sight: +25% 
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Unit experience gain per turn: +100 (iconLord's army)
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Character experience gain: +200% 
Realm of Slaanesh    
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The Dark Prince’s Paramour
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Control: -50 (local enemy province)
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Control: +25 (all provinces)
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Growth: +250 (local province)
Realm of Slaanesh    
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Hedge Wizard
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Winds of Magic power reserve change: +8% when increasing 
Must use: wizard

Won a battle (20%)   
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Bailiff
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Control: +1 (local province)
Ranked-up in a province with low iconcontrol (8%)   
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Boatman
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Income from trade tariffs: +6% (factionwide)
Ranked-up in Marienburg (15%)   
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Bodyguard
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Enemy Hero action success chance: -10% 
Carried out a failed iconHero action against a character (13%)   
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Bounty Hunter
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Magic item drop chance: +6% 
Looted a settlement with a small army (8%)   
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Fisherman
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Income from trade tariffs: +5% (factionwide)
Ranked-up in Marienburg (8%)   
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Grave Robber
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Leadership: +4 when fighting against Vampire Counts (iconLord's army)
Lost a battle against a Vampire Count army (25%)   
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Initiate
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Corruption: -3 (local province)
Ranked-up in territory belonging to Vampire Counts (5%)   
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Kislevite Kossar
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Campaign movement range: +7% 
Ranked-up in territory belonging to Kislev (10%)   
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Mercenary
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Casualty replenishment rate: +3% (iconLord's army)
Lost a battle (8%)   
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Militiaman
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Recruitment cost: -5% for infantry units (iconLord's army)
Won a battle against a human army (13%)   
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Pit Fighter
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Casualties captured post-battle: +10% 
Used the Kill Captives post-battle captive option (5%)   
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Outlaw
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Income from raiding: +12% (iconHero's army)
Ranked-up in Raiding stance (8%)   
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Outrider
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Campaign line of sight: +25% 
Ranked-up after winning 4 or more offensive battles and started a war (14%)   
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Antagonist
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Post battle chance of stealing a magic item: +12% 
Lost a battle (4%)   
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Rogue
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Assassinate action: Additional 8% success chance 
Carried out a successful iconHero action against a character (8%)   
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Servant
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Enemy Hero action success chance: -10% 
Ranked-up above rank 20 (5%)   
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Smuggler
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Income from trade tariffs: +6% (factionwide)
Ranked-up whilst gaining a large income via trade (7%)   
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Soldier
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Attrition: -10% when under siege (armies in local owned region)
Lost a battle (2%)   
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Thug
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Assassinate action: Additional 10% success chance 
Carried out a successful iconHero action against a character (8%)   
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Tollkeeper
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Income from all buildings: +12% (local province)
Ranked-up below rank 10 (1%)   
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Tomb Robber
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Leadership: +4 when fighting against Vampire Counts (iconHero's army)
Looted a settlement belonging to Vampire Counts (20%)   
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Vagabond
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Campaign line of sight: +7% 
Ranked-up above rank 20 (5%)   
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Valet
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Magic item drop chance: +8% 
Ranked-up after winning 6 or more offensive battles (5%)   
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Zealot
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Corruption: -3 (local province)
Ranked-up in territory belonging to Vampire Counts (5%)   
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Student
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Research rate: +10% 
Ranked-up whilst not researching a technology (13%)   
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Agitator
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Control: +1 (local province)
Ranked-up in a province with low iconcontrol (13%)   
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Apprentice Wizard
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Winds of Magic power reserve change: +20% when increasing 
Won a battle (4%)   
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Barber-Surgeon
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Casualty replenishment rate: +5% (iconLord's army)
Looted a settlement with a large army (6%)   
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Bone Picker
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Casualties captured post-battle: +12% 
Ranked-up in territory belonging to Vampire Counts (7%)   
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Burgher
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Control: +1 (local province)
Ranked-up in a province with low iconcontrol (12%)   
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Camp Follower
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Wound recovery time: -1 
Won a battle (6%)   
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Charcoal Burner
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Control: +1 (local province)
Won a battle (8%)   
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Coachman
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Income from trade tariffs: +6% (factionwide)
Ranked-up whilst gaining a large income via trade (7%)   
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Entertainer
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Control: +2 (local province)
Won a battle with a small treasury (20%)   
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Estalian Diestro
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Recruit rank: +1 for Crossbowmen and Spearmen units (iconLord's army)
Idle in Estalia (6%)   
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Ferryman
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Campaign line of sight: +5% 
Ranked-up whilst gaining a large income via trade (10%)   
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Hunter
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Ambush success chance: +10% (iconHero's army)
Won a battle (5%)   
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Jailer
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Control: +1 (local province)
Looted a settlement belonging to The Empire (13%)   
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Light College Acolyte
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Corruption: -3 (local province)
Ranked-up in a province with high corruption (5%)   
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Marine
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Attrition: -15% casualties suffered from high seas attrition (iconLord's army)
Ranked-up in Marienburg (10%)   
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Messenger
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Campaign movement range: +6% 
Won a battle (4%)   
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Noble
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Control: +1 (local province)
Ranked-up in a province with low iconcontrol (15%)   
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Peasant
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Income from all buildings: +1% (local region)
Won a battle whilst losing money (25%)   
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Rat Catcher
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Attrition: -10% casualties suffered from all attrition (iconLord's army)
Ranked-up in enemy territory (13%)   
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Road Warden
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Ambush defence chance: +15% (iconLord's army)
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Corruption: -2 (local province)
Won an ambush battle (25%)   
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Scribe
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Campaign movement range: +8% 
Ranked-up in own territory after winning 3 or more battles (13%)   
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Seaman
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Attrition: -15% casualties suffered from high seas attrition (iconLord's army)
Ranked-up in Marienburg (5%)   
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Thief
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Income from raiding: +15% (iconHero's army)
Ranked-up in Raiding stance (13%)   
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Tradesman
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Income from trade tariffs: +8% (factionwide)
Ranked-up whilst gaining a large income via trade (3%)   
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Watchman
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Enemy Hero action success chance: -4% 
Carried out a successful iconHero action against a settlement (13%)   
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Woodsman
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Income from all buildings: +10% (local region)
Ranked-up in a region with a Carpentry Upgrades building (25%)   
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Fieldwarden
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Ambush defence chance: +10% (iconLord's army)
Idle in The Moot (6%)