Followers
A list of all followers including their name, effects, and how to unlock them.
Name | Effects | How to Unlock |
---|---|---|
![]() Personal Sycophant | ![]() Campaign movement range: +20% ![]() Campaign line of sight: +25% ![]() Unit experience gain per turn: +100 ( ![]() ![]() Character experience gain: +200% | Realm of Slaanesh |
![]() The Dark Prince’s Paramour | ![]() Control: -50 (local enemy province) ![]() Control: +25 (all provinces) ![]() Growth: +250 (local province) | Realm of Slaanesh |
![]() Barbarian | ![]() Income from post-battle loot: +6% | Ranked-up after winning 4 or more offensive battles and started a war (18%) |
![]() Beast Tamer | ![]() Casualty replenishment rate: +10% for Warhounds units ( ![]() | Ranked-up with Chaos Warhounds in army (5%) |
![]() Collector | ![]() Income from sacking settlements: +6% | Sacked a settlement (5%) |
![]() Cultist | ![]() Chaos Undivided corruption: +1 (local province) | Ranked-up in a province with low corruption (3%) |
![]() Huscarl | ![]() Campaign movement range: +5% | Carried out a successful ![]() |
![]() Kurgan Chieftain | ![]() Income from sacking settlements: +10% | Sacked a settlement (5%) |
![]() Mutant | ![]() Enemy leadership: -4 (local region) | Won a battle (6%) |
![]() Oar Slave | ![]() Melee attack: +8 when attacking at sea ( ![]() | Ranked-up on sea (12%) |
![]() Possessed | ![]() Research rate: +10% | Ranked-up after winning 4 or more battles and having the Unholy Communion technology (10%) |
![]() Slave Master | ![]() Recruitment cost: -2% ( ![]() | Sacked a settlement and started a war (25%) |
![]() Zealot | ![]() Chaos Undivided corruption: +1 (local province) | Ranked-up in a province with low corruption (3%) |
![]() Baernsonling Berserker | ![]() Weapon strength: +10% for Marauder Berserker units ( ![]() ![]() Leadership: +4 for Marauder Berserker units ( ![]() | Used the Kill Captives post-battle captive option (10%) |
![]() Graeling Werekin | ![]() Speed: +5% for Skin Wolf, Wolves & Warhound units ( ![]() ![]() Melee attack: +4 for Skin Wolf, Norscan Ice Wolves & Norscan Warhound units ( ![]() | Ranked-up whilst able to recruit Skin Wolves units (10%) |
![]() Berserker | ![]() Weapon strength: +8% | Won a battle (5%) |
![]() Cathay Slave Dancers | ![]() Control: +1 (local province) ![]() Recruitment cost: -5% ( ![]() | Ranked-up in a province with low ![]() |
![]() Dragonbone Raiders | ![]() Income from sacking settlements: +5% ![]() Income from raiding: +5% ( ![]() | Ranked-up in Raiding stance (20%) |
![]() Kurgan Slave Merchant | ![]() Income from sacking settlements: +10% ![]() Income from post-battle loot: +10% | Sacked a settlement belonging to The Empire (10%) |
![]() Mammoth Tamer | ![]() Enemy leadership: -1 (local region) ![]() Recruit rank: +1 for Mammoth units ( ![]() ![]() Recruitment cost: -10% for Mammoth units ( ![]() | Won a battle (5%) |
![]() Marauder Brute | ![]() Recruit rank: +1 for Marauder units ( ![]() | Ranked-up after winning 4 or more offensive battles and started a war (10%) |
![]() Mountain Scout | ![]() Campaign movement range: +5% | Ranked-up under rank 10 (5%) |
![]() Seer | ![]() Research rate: +5% | Must use: wizard Ranked-up when not embedded in an army (10%) |
![]() Skaeling Trader | ![]() Income from all buildings: +7% (local region) | Sacked a settlement belonging to The Empire (10%) |
![]() Slave Worker | ![]() Construction cost: -7% for all buildings (local region) | Sacked a settlement (10%) |
![]() Varag's Beast Trainer | ![]() Recruitment cost: -4% for Norscan Giant, Frost-Wyrm & Mammoth units ( ![]() | Ranked-up whilst able to recruit War Mammoth units (10%) |
![]() Whalers | ![]() Income from Ports: +10% (local region) | Ranked-up on sea (10%) |
![]() Student | ![]() Research rate: +10% | Ranked-up whilst not researching a technology (13%) |
![]() Norse Berserker | ![]() Casualties captured post-battle: +12% | Won a battle (3%) |