Norsca
Followers
A list of all followers including their name, effects, and how to unlock them.
Name | Effects | How to Unlock |
---|---|---|
Personal Sycophant | Campaign movement range: +20% Campaign line of sight: +25% Unit experience gain per turn: +100 (Lord's army) Character experience gain: +200% | Realm of Slaanesh |
The Dark Prince’s Paramour | Control: -50 (local enemy province) Control: +25 (all provinces) Growth: +250 (local province) | Realm of Slaanesh |
Barbarian | Income from post-battle loot: +6% | Ranked-up after winning 4 or more offensive battles and started a war (18%) |
Beast Tamer | Casualty replenishment rate: +10% for Warhounds units (Lord's army) | Ranked-up with Chaos Warhounds in army (5%) |
Collector | Income from sacking settlements: +6% | Sacked a settlement (5%) |
Cultist | Chaos Undivided corruption: +1 (local province) | Ranked-up in a province with low corruption (3%) |
Huscarl | Campaign movement range: +5% | Carried out a successful Hero action against a character (5%) |
Kurgan Chieftain | Income from sacking settlements: +10% | Sacked a settlement (5%) |
Mutant | Enemy leadership: -4 (local region) | Won a battle (6%) |
Oar Slave | Melee attack: +8 when attacking at sea (Lord's army) | Ranked-up on sea (12%) |
Possessed | Research rate: +10% | Ranked-up after winning 4 or more battles and having the Unholy Communion technology (10%) |
Slave Master | Recruitment cost: -2% (Lord's army) | Sacked a settlement and started a war (25%) |
Zealot | Chaos Undivided corruption: +1 (local province) | Ranked-up in a province with low corruption (3%) |
Baernsonling Berserker | Weapon strength: +10% for Marauder Berserker units (Lord's army) Leadership: +4 for Marauder Berserker units (Lord's army) | Used the Kill Captives post-battle captive option (10%) |
Graeling Werekin | Speed: +5% for Skin Wolf, Wolves & Warhound units (Lord's army) Melee attack: +4 for Skin Wolf, Norscan Ice Wolves & Norscan Warhound units (Lord's army) | Ranked-up whilst able to recruit Skin Wolves units (10%) |
Berserker | Weapon strength: +8% | Won a battle (5%) |
Cathay Slave Dancers | Control: +1 (local province) Recruitment cost: -5% (Lord's army) | Ranked-up in a province with low control (10%) |
Dragonbone Raiders | Income from sacking settlements: +5% Income from raiding: +5% (Lord's army) | Ranked-up in Raiding stance (20%) |
Kurgan Slave Merchant | Income from sacking settlements: +10% Income from post-battle loot: +10% | Sacked a settlement belonging to The Empire (10%) |
Mammoth Tamer | Enemy leadership: -1 (local region) Recruit rank: +1 for Mammoth units (Lord's army) Recruitment cost: -10% for Mammoth units (Lord's army) | Won a battle (5%) |
Marauder Brute | Recruit rank: +1 for Marauder units (Lord's army) | Ranked-up after winning 4 or more offensive battles and started a war (10%) |
Mountain Scout | Campaign movement range: +5% | Ranked-up under rank 10 (5%) |
Seer | Research rate: +5% | Must use: wizard Ranked-up when not embedded in an army (10%) |
Skaeling Trader | Income from all buildings: +7% (local region) | Sacked a settlement belonging to The Empire (10%) |
Slave Worker | Construction cost: -7% for all buildings (local region) | Sacked a settlement (10%) |
Varag's Beast Trainer | Recruitment cost: -4% for Norscan Giant, Frost-Wyrm & Mammoth units (Lord's army) | Ranked-up whilst able to recruit War Mammoth units (10%) |
Whalers | Income from Ports: +10% (local region) | Ranked-up on sea (10%) |
Student | Research rate: +10% | Ranked-up whilst not researching a technology (13%) |
Norse Berserker | Casualties captured post-battle: +12% | Won a battle (3%) |