Items

A list of all items including their name, effects, and how to unlock them.

NameEffectsHow to Unlock

Legendary Items

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Sword of Khaine (Thirsting)
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Ward save: 20% 
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Melee attack: +25 
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Enables magical attacks 
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Armour-piercing weapon damage: +450 
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Attribute: Unbreakable 
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Ability: "Sword of Khaine" 
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[HIDDEN] Ability: "Shadow of Khaine" 
Dilemma: The Sword Calls to You    
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Sword of Khaine (Thriving)
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Ward save: 25% 
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Melee attack: +30 
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Enables magical attacks 
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Armour-piercing weapon damage: +550 
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Attribute: Unbreakable 
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Ability: "Sword of Khaine" 
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[HIDDEN] Ability: "Shadow of Khaine" 
Dilemma: The Sword Hungers    
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Sword of Khaine (Dominating)
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Ward save: 30% 
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Melee attack: +35 
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Enables magical attacks 
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Armour-piercing weapon damage: +650 
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Attribute: Unbreakable 
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Ability: "Sword of Khaine" 
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[HIDDEN] Ability: "Shadow of Khaine" 
Dilemma: The Sword Festers    
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Standard of the Sacred Serpent
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Control: +3 (local province)
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Casualty replenishment rate: +3% (iconHero's army)
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Attribute: Causes Terror when fighting against Warriors of Chaos, Chaos Dwarfs, Daemons of Chaos and Norsca (accompanying iconLord)
Starting Item for Lord Kroak    
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Glyph of Potec
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Ward save: 5% (accompanying iconLord)
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Melee defence: +8 
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Weapon strength: +18% when fighting against Vampire Counts, Vampire Coast and Tomb Kings 
Starting Item for Lord Kroak    
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Golden Death Mask
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Missile resistance: 10% 
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Melee defence: +5 
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Passive ability: "Golden Death Mask" 
Starting Item for Lord Kroak    
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Mask of Heavens
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Campaign movement range: +10% 
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Passive ability: "Mask of Heavens" 
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Attribute: Perfect Vigour 
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Terror of the Sky
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Control: +1 (all provinces)
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Speed: +10% for Terradon Riders, Ripperdactyl Riders and Coatl units (all armies factionwide)
Quest (Tiktaq'to - level 7)    
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Plaque of Sotek
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Control: +3 (all provinces)
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Passive ability: "Plaque of Sotek" 
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Signs of Sotek
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Control: +1 (all provinces)
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Winds of Magic power reserve capacity: +10 (iconLord's army)
Quest (Tehenhauin - level 7)    
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Amulet of Itza
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Spell resistance: 30% 
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Winds of Magic power reserve change: +10% when increasing 
Starting Item for Lord Kroak    
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Blade of the Serpent's Tongue
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Weapon strength: +14% 
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Armour-piercing weapon damage: +15 
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Corruption: -2 (local province)
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Passive ability: "Blade of the Serpent's Tongue" 
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Signs of Sotek
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Winds of Magic power reserve capacity: +10 (iconLord's army)
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Control: +1 (all provinces)
Starting Item for Tehenhauin    
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Ceremonial Mace of Malachite
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Spell resistance: 15% (iconHero's army)
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Weapon strength: +10% 
Starting Item for Lord Kroak    
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Blade of the Ancient Skies
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Control: +3 (all provinces)
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Leadership: +10 (iconLord's army)
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Passive ability: "Blade of Ancient Skies" 
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Terror of the Sky
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Control: +1 (all provinces)
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Speed: +10% for Terradon Riders, Ripperdactyl Riders and Coatl units (all armies factionwide)
Starting Item for Tiktaq'to    
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The Shield of Aeons
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Fire resistance: 30% 
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Armour: +15 
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Ability: "Shield of Aeons" 
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Old Ones' Arsenal
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Control: +1 (all provinces)
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Corruption: -4 (local province)
Quest (Gor-Rok - level 7)    
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Golden Tributes
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Ward save: 5% 
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Melee defence: +5 
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Passive ability: "Golden Tributes" 
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Jungle Trinkets
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Horde growth: +5 (iconLord's army)
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Magic item drop chance: +10% (factionwide)
Quest (Nakai the Wanderer - level 7)    
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Mace of Ulumak
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Physical resistance: 18% 
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Ability: "Mace of Ulumak" 
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Old Ones' Arsenal
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Corruption: -4 (local province)
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Control: +1 (all provinces)
Quest (Gor-Rok - level 3)    
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The Ogham Shard
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Casualty replenishment rate: +3% (iconLord's army)
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Spell resistance: 25% 
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Corruption: -3 (local province)
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Jungle Trinkets
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Horde growth: +5 (iconLord's army)
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Magic item drop chance: +10% (factionwide)
Quest (Nakai the Wanderer - level 10)    
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The Golden Blowpipe of P'Toohee
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Reload time reduction: +10% 
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Range: +10% 
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Missile strength: +10% 
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Ability: "The Golden Blowpipe of P'Toohee" 
Quest (Oxyotl - level 7)    
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Hand of Gods
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Income from post-battle loot: +20% 
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Ward save: 5% 
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Melee defence: +6 
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Melee attack: +3 
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Armour-piercing weapon damage: +10 
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Bound spell: "Hand of Gods" 
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Ancient Energies
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Control: +1 (all provinces)
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Physical resistance: 10.0000% 
Quest (Kroq-Gar - level 12)    
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Cobra Mace of Mazdamundi
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Weapon strength: +12% 
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Melee attack: +15 
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Enables poison attacks 
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Post battle chance of stealing a magic item: +50% 
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Corruption: -5 (local province)
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Gifts of the Sun
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Allegiance points gained: +50% for alliances with Lizardmen 
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Control: +1 (all provinces)
Quest (Lord Mazdamundi - level 12)    
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Revered Spear of Tlanxla
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Control: +3 (all provinces)
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Weapon strength: +12% 
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Melee attack: +7 
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Enables magical attacks 
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Charge bonus: +30 
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Bonus vs Large: +12 
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Attacks cause "Discouraged" effect, reducing leadership 
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Ancient Energies
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Control: +1 (all provinces)
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Physical resistance: 10.0000% 
Quest (Kroq-Gar - level 7)    
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Chainsword
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Melee attack: +20 
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Enables magical attacks 
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Armour-piercing weapon damage: +250 
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Attribute: Unbreakable 
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Khorne corruption: +10 (local province)
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Passive ability: "Chainsword" 
Realm of Khorne    
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Gilellion's Soulnetter
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Melee attack: +20 
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Enables magical attacks 
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Armour-piercing weapon damage: +250 
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Attribute: Unbreakable 
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Khorne corruption: +10 (local province)
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Ability: "Gilellion's Soulnetter" 
Realm of Khorne    
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Skar's Kraken-Killer
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Melee attack: +20 
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Enables magical attacks 
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Armour-piercing weapon damage: +250 
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Attribute: Unbreakable 
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Khorne corruption: +10 (local province)
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Ability: "Skar's Kraken-Killer" 
Realm of Khorne    
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Slaanesh’s Blade
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Ward save: 20% 
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Melee attack: +30 
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Enables magical attacks 
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Armour-piercing weapon damage: +500 
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Attribute: Unbreakable 
Realm of Slaanesh    
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The Bane Spear
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Melee attack: +20 
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Enables magical attacks 
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Armour-piercing weapon damage: +250 
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Attribute: Unbreakable 
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Khorne corruption: +10 (local province)
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Ability: "The Bane Spear" 
Realm of Khorne    

Rare Items

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Hide of the Cold Ones
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Missile resistance: 9% 
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Leadership: -8 
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Armour: +3 
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Attribute: Causes Terror 
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Attribute: Causes Fear 
Chance after battle victory    
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Blade of Revered Tzunki
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Weapon strength: +8% 
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Enables magical attacks 
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Armour-piercing weapon damage: +55 
Chance after battle victory    
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Executioner's Axe
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Weapon strength: +20% 
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Melee attack: -5 
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Enables sundering attacks 
Chance after battle victory    
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Scimitar of the Sun Resplendent
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Melee attack: +8 
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Bonus vs Infantry: +12 
Chance after battle victory    
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Stegadon War-Spear
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Melee attack: +5 
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Charge bonus: +30 
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Melee attack: +4 on Ancient Stegadon mount 
Chance after battle victory    
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The Blade of Realities
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Weapon strength: +8% 
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Enables magical attacks 
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Armour-piercing weapon damage: +60 
Chance after battle victory    
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The Piranha Blade
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Bonus vs Large: +15 
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Armour-piercing weapon damage: +20 
Chance after battle victory    
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Book of Ashur
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Winds of Magic power reserve change: +25% when increasing 
Chance after battle victory    
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Scroll of Leeching
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Ability: "Scroll of Leeching" 
Chance after battle victory    
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Armour of Destiny
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Ward save: 10% 
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Physical resistance: 5% 
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Armour: +5 
Chance after battle victory    
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Trickster's Helm
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Ward save: 10% 
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Melee defence: +5 
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Armour: +2 
Incident: Flooded Armoury    
Chance after battle victory    
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The Other Trickster's Shard
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Passive ability: "The Other Trickster's Shard" 
Chance after battle victory    
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Talisman of Preservation
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Ward save: 16% 
Chance after battle victory    
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Giant Blade
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Weapon strength: +15% 
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Bonus vs Infantry: +10 
Chance after battle victory    
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Obsidian Blade
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Weapon strength: +8% 
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Armour-piercing weapon damage: +100 
Chance after battle victory    
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Sword of Bloodshed
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Weapon strength: +6% 
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Melee attack: +12 
Incident: The Cursed Sword    
Incident: The Cursed Sword    
Incident: The Cursed Sword    
Chance after battle victory    

Uncommon Items

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Cube of Darkness
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Passive ability: "Cube of Darkness" 
Chance after battle victory    
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Cupped Hands of the Old Ones
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Miscast base chance: -40% 
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Winds of Magic power reserve change: +5% when increasing 
Chance after battle victory    
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Sacred Stegadon Helm of Itza
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Melee defence: +5 
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Charge bonus: +20 
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Armour: +4 
Chance after battle victory    
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Shield of the Mirrored Pool
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Melee defence: +5 
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Spell resistance: 10% 
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Armour: +3 
Chance after battle victory    
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The Maiming Shield
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Melee defence: +3 
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Melee attack: +5 
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Armour: +5 
Chance after battle victory    
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Divine Plaque of Protection
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Research rate: +5% 
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Ward save: 4% 
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Missile resistance: 5% 
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Corruption: -5 (local province)
Chance after battle victory    
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The Cloak of Feathers
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Spell resistance: 20% 
Chance after battle victory    
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The Horn of Kygor
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Weapon strength: +8% 
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Ability: "The Horn of Kygor" 
Chance after battle victory    
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War Drum of Xahutec
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Speed: +10% 
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Passive ability: "War Drum of Xahutec" 
Chance after battle victory    
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Amulet of Itzl
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Physical resistance: 5% 
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Ability: "Amulet of Itzl" 
Chance after battle victory    
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Aura of Quetzl
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Melee defence: +5 
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Ability: "Aura of Quetzl" 
Chance after battle victory    
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Glyph Necklace
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Ward save: 8% 
Chance after battle victory    
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The Brass Cleaver
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Weapon strength: +4% 
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Passive ability: "The Brass Cleaver" 
Chance after battle victory    
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Forbidden Rod
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Spell resistance: 10% 
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Ability: "Forbidden Rod" 
Chance after battle victory    
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Trickster's Shard
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Miscast base chance: -20% 
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Ability: "Trickster's Shard" 
Chance after battle victory    
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Armour of Fortune
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Ward save: 5% 
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Physical resistance: 5% 
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Armour: +5 
Chance after battle victory    
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Armour of Silvered Steel
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Armour: +20 
Chance after battle victory    
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Helm of Discord
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Armour: +10 
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Ability: "Helm of Discord" 
Incident: The Spoils of War    
Incident: Effigy of Gork    
Chance after battle victory    
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Crown of Command
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Ability: "Crown of Command" 
Chance after battle victory    
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Potion of Healing
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Ability: "Potion of Healing" 
Chance after battle victory    
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Obsidian Amulet
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Spell resistance: 20% 
Chance after battle victory    
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Obsidian Lodestone
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Spell resistance: 20% 
Chance after battle victory    
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Talisman of Endurance
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Ward save: 8% 
Chance after battle victory    
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Fencer's Blades
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Melee defence: +6 
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Melee attack: +6 
Incident: Eight-Legged Fiends!    
Incident: Tomb of the Mummy    
Chance after battle victory    
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Ogre Blade
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Weapon strength: +18% 
Chance after battle victory    
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Sword of Anti-Heroes
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Melee attack: +5 
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Enables magical attacks 
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Ability: "Sword of Anti-Heroes" 
Chance after battle victory    
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Sword of Strife
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Weapon strength: +5% 
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Melee attack: +7 
Chance after battle victory    

Common Items

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Scroll of Blast
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Bound spell: "Blast" 
Chance after battle victory    
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Diadem of Power
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Winds of Magic power reserve change: +6% when increasing 
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Chance of Winds of Magic increasing in strength when changing: +20% (local province)
Chance after battle victory    
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Itxi Grubs
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Cooldown: -20% to spells 
Chance after battle victory    
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Plaque of Dominion
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Research rate: +5% 
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Corruption: -4 (local province)
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Ability: "Plaque of Dominion" 
Chance after battle victory    
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Rod of the Storm
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Bound spell: "Rod of the Storm" 
Chance after battle victory    
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Blood Statuette of Spite
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Ability: "Blood Statuette of Spite" 
Chance after battle victory    
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Carnosaur Pendant
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Passive ability: "Frenzy" 
Chance after battle victory    
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Curse-Charm of Tepok
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Miscast base chance: -10% 
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Passive ability: "Curse-Charm of Tepok" 
Chance after battle victory    
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Dragonfly of Quicksilver
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Attribute: Vanguard Deployment 
Chance after battle victory    
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Venom of the Firefly Frog
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Enables poison attacks 
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Enables magical attacks 
Chance after battle victory    
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Burning Blade of Chotec
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Weapon strength: +7% 
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Enables flaming attacks 
Chance after battle victory    
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Dagger of Sotek
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Enables magical attacks 
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Bonus vs Infantry: +4 
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Enemy leadership: -6 for Skaven units (local region)
Chance after battle victory    
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Sword of the Hornet
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Melee defence: +4 
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Melee attack: +6 
Chance after battle victory    
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Channelling Staff
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Ability: "Channelling Staff" 
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Cooldown: -10% to all spells 
Chance after battle victory    
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Earthing Rod
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Ability: "Earthing Rod" 
Chance after battle victory    
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Scroll of Power
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Ability: "Scroll of Power" 
Chance after battle victory    
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Power Stone
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Ability: "Power Stone" 
Chance after battle victory    
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Sceptre of Stability
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Ability: "Sceptre of Stability" 
Chance after battle victory    
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Scroll of Shielding
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Ability: "Scroll of Shielding" 
Chance after battle victory    
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Wand of Jet
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Ability: "Wand of Jet" 
Chance after battle victory    
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Charmed Shield
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Melee defence: +7 
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Ability: "Charmed Shield" 
Chance after battle victory    
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Dragonhelm
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Fire resistance: 25% 
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Armour: +5 
Chance after battle victory    
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Enchanted Shield
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Melee defence: +5 
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Armour: +3 
Chance after battle victory    
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Gambler's Armour
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Ward save: 8% 
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Armour: +5 
Incident: The Liche Lord    
Chance after battle victory    
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Glittering Scales
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Melee defence: +5 
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Armour: +4 
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Passive ability: "Glittering Scales" 
Chance after battle victory    
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Shield of Ptolos
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Missile resistance: 10% 
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Melee defence: +5 
Chance after battle victory    
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Spellshield
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Melee defence: +5 
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Spell resistance: 12% 
Chance after battle victory    
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Featherfoe Torc
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Passive ability: "Featherfoe Torc" 
Chance after battle victory    
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Ironcurse Icon
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Missile resistance: 10% 
Chance after battle victory    
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Potion of Foolhardiness
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Ability: "Potion of Foolhardiness" 
Chance after battle victory    
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Potion of Speed
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Ability: "Potion of Speed" 
Chance after battle victory    
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Potion of Strength
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Ability: "Potion of Strength" 
Chance after battle victory    
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Potion of Toughness
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Ability: "Potion of Toughness" 
Chance after battle victory    
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Ruby Ring of Ruin
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Bound spell: "Fireball" 
Chance after battle victory    
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The Terrifying Mask of Eee!
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Attribute: Causes Terror 
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Attribute: Causes Fear 
Chance after battle victory    
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Dawnstone
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Physical resistance: 15% 
Incident: One Egg or Two?    
Incident: Disturbing the Dead    
Chance after battle victory    
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Dragonbane Gem
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Fire resistance: 35% 
Chance after battle victory    
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Luckstone
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Physical resistance: 7% 
Incident: Picked Clean    
Incident: The Underworld Sea    
Chance after battle victory    
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Obsidian Trinket
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Spell resistance: 10% 
Chance after battle victory    
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Opal Amulet
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Melee defence: +4 
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Ability: "Opal Amulet" 
Chance after battle victory    
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Pigeon Plucker Pendant
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Melee defence: +2 
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Passive ability: "Pigeon Plucker Pendant" 
Chance after battle victory    
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Talisman of Protection
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Ward save: 5% 
Incident: Eight-Legged Fiends!    
Chance after battle victory    
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Berserker Sword
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Weapon strength: +5% 
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Charge bonus: +15 
Chance after battle victory    
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Biting Blade
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Armour-piercing weapon damage: +45 
Incident: Scavengers    
Chance after battle victory    
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Gold Sigil Sword
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Melee defence: +3 
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Melee attack: +3 
Chance after battle victory    
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Relic Sword
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Weapon strength: +10% 
Chance after battle victory    
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Shrieking Blade
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Enables magical attacks 
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Attribute: Causes Terror 
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Attribute: Causes Fear 
Chance after battle victory    
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Sword of Battle
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Weapon strength: +4% 
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Melee attack: +3 
Chance after battle victory    
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Sword of Might
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Weapon strength: +8% 
Incident: Disturbing the Dead    
Chance after battle victory    
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Sword of Striking
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Melee attack: +4 
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Charge bonus: +5 
Chance after battle victory    
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Sword of Swift Slaying
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Melee attack: +4 
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Armour-piercing weapon damage: +10 
Chance after battle victory    
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Tormentor Sword
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Enables magical attacks 
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Ability: "Tormentor Sword" 
Chance after battle victory    
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Warrior Bane
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Melee defence: +2 
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Passive ability: "Warrior Bane" 
Chance after battle victory