Items
A list of all items including their name, effects, and how to unlock them.
Name | Effects | How to Unlock | ||
---|---|---|---|---|
Legendary Items | ||||
![]() Lucky Skullhelm | ![]() Ambush success chance: +15% ( ![]() ![]() Speed: +10% ![]() Physical resistance: 10% ![]() Passive ability: "Lucky Skullhelm" | Quest (Tretch Craventail - level 7) | ||
![]() Sword of Khaine (Thirsting) | ![]() Ward save: 20% ![]() Melee attack: +25 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +450 ![]() Attribute: Unbreakable ![]() Ability: "Sword of Khaine" [HIDDEN] Ability: "Shadow of Khaine" | Dilemma: The Sword Calls to You | ||
![]() Sword of Khaine (Thriving) | ![]() Ward save: 25% ![]() Melee attack: +30 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +550 ![]() Attribute: Unbreakable ![]() Ability: "Sword of Khaine" [HIDDEN] Ability: "Shadow of Khaine" | Dilemma: The Sword Hungers | ||
![]() Sword of Khaine (Dominating) | ![]() Ward save: 30% ![]() Melee attack: +35 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +650 ![]() Attribute: Unbreakable ![]() Ability: "Sword of Khaine" [HIDDEN] Ability: "Shadow of Khaine" | Dilemma: The Sword Festers | ||
![]() Iron Frame | ![]() Weapon strength: +10% ![]() Physical resistance: 10% ![]() Spell resistance: 5% ![]() Armour: +10 ![]() Destructive Engineering ![]() Control: +1 (all provinces) ![]() Construction cost: -10% for all buildings | Starting Item for Ikit Claw | ||
![]() Storm Daemon | ![]() Control: +2 (all provinces) ![]() Bonus vs Large: +10 ![]() Armour-piercing weapon damage: +25 ![]() Ability: "Storm Daemon" ![]() Destructive Engineering ![]() Construction cost: -10% for all buildings ![]() Control: +1 (all provinces) | Quest (Ikit Claw - level 7) | ||
![]() The Cloak of Shadows | ![]() Ambush success chance: +20% ( ![]() ![]() Melee defence: +10 ![]() Enemy Hero action success chance: -10% ![]() Passive ability: "The Cloak of Shadows" ![]() Deathmaster's Toolkit ![]() Control: +1 (all provinces) ![]() Assassinate action: Additional 15.0000% success chance (all characters) | Quest (Deathmaster Snikch - level 7) | ||
![]() Whirl of Weeping Blades | ![]() Weapon strength: +5% ![]() Armour-piercing weapon damage: +20 ![]() Leadership: +10 for Gutter Runners, Night Runners, Death Runners and Eshin Triads units ( ![]() ![]() ![]() Ability: "Whirl of Weeping Blades" ![]() Deathmaster's Toolkit ![]() Assassinate action: Additional 15.0000% success chance (all characters) ![]() Control: +1 (all provinces) | Quest (Deathmaster Snikch - level 3) | ||
![]() Whip of Domination | ![]() Campaign movement range: +5% ![]() Melee attack: +10 ![]() Charge bonus: +15 for Skavenslaves units ( ![]() ![]() Leadership: +10 for Wolf Rats, Rat Ogres, Mutant Rat Ogre, Brood Horror and Hell Pit Abomination units ( ![]() ![]() Instruments of Domination ![]() Research rate: +15% ![]() Control: +1 (all provinces) | Quest (Throt the Unclean - level 7) | ||
![]() Creature-Killer | ![]() Melee defence: +5 ![]() Bonus vs Large: +12 ![]() Armour-piercing weapon damage: +10 ![]() Ability: "Creature-Killer" ![]() Instruments of Domination ![]() Research rate: +15% ![]() Control: +1 (all provinces) | Quest (Throt the Unclean - level 3) | ||
![]() The Liber Bubonicus | ![]() Skaven corruption: +3 (local province) ![]() Rite cost: -25% for The Pestilent Scheme ![]() Hero recruit rank: +4 for Plague Priests (all provinces) ![]() Winds of Magic cost: -2 for "Plague Upgraded" ![]() Winds of Magic cost: -2 for "Plague" ![]() Ability: "The Liber Bubonicus" ![]() Vectors of Disease ![]() Control: +1 (all provinces) ![]() Chance of a plague spreading: +50% (all armies factionwide) | Quest (Lord Skrolk - level 7) | ||
![]() Warp-Shard Armour | ![]() Ward save: 10% ![]() Melee defence: +5 ![]() Armour: +10 ![]() Skaven corruption: +3 (local province) ![]() Passive ability: "Warp-Shard Armour" ![]() Dwarf Scourge ![]() Allegiance points gained: +50% for alliances with Skaven ![]() Skaven corruption: +3 (local province) | Quest (Queek Headtaker - level 7) | ||
![]() Dwarf Gouger | ![]() Recruitment cost: -10% ( ![]() ![]() Bonus vs Infantry: +10 ![]() Weapon strength: +20% when fighting against Dwarfs ![]() Ability: "Dwarf Gouger" ![]() Dwarf Scourge ![]() Allegiance points gained: +50% for alliances with Skaven ![]() Skaven corruption: +3 (local province) | Quest (Queek Headtaker - level 12) | ||
![]() Rod of Corruption | ![]() Weapon strength: +10% ![]() Melee attack: +6 ![]() Hero capacity: +1 for Plague Priests and Eshin Sorcerers ![]() Winds of Magic cost: -2 for "Wither Upgraded" ![]() Winds of Magic cost: -2 for "Wither" ![]() Ability: "Rod of Corruption" ![]() Vectors of Disease ![]() Chance of a plague spreading: +50% (all armies factionwide) ![]() Control: +1 (all provinces) | Quest (Lord Skrolk - level 12) | ||
![]() Chainsword | ![]() Melee attack: +20 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +250 ![]() Attribute: Unbreakable ![]() Khorne corruption: +10 (local province) ![]() Passive ability: "Chainsword" | Realm of Khorne | ||
![]() Gilellion's Soulnetter | ![]() Melee attack: +20 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +250 ![]() Attribute: Unbreakable ![]() Khorne corruption: +10 (local province) ![]() Ability: "Gilellion's Soulnetter" | Realm of Khorne | ||
![]() Skar's Kraken-Killer | ![]() Melee attack: +20 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +250 ![]() Attribute: Unbreakable ![]() Khorne corruption: +10 (local province) ![]() Ability: "Skar's Kraken-Killer" | Realm of Khorne | ||
![]() Slaanesh’s Blade | ![]() Ward save: 20% ![]() Melee attack: +30 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +500 ![]() Attribute: Unbreakable | Realm of Slaanesh | ||
![]() The Bane Spear | ![]() Melee attack: +20 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +250 ![]() Attribute: Unbreakable ![]() Khorne corruption: +10 (local province) ![]() Ability: "The Bane Spear" | Realm of Khorne | ||
Crafted/Dilemma Items | ||||
![]() Chromatic Armour | ![]() Missile resistance: 10% ![]() Armour: +10 ![]() Passive ability: "Glittering Scales" | Dilemma: Shiny Scale-Stuff | ||
![]() Rocket Boots | ![]() Melee defence: +5 ![]() Armour: +5 ![]() Attribute: Causes Fear ![]() Ability: "Foe-Seeker" ![]() Cooldown: -50% to "Foe Seeker" | Dilemma: When Rats Fly! | ||
![]() Box of Eerie Noises | ![]() Attribute: Causes Terror ![]() Attribute: Causes Fear ![]() Attacks cause "Discouraged" effect, reducing leadership | Dilemma: A Noise Problem | ||
![]() Enriched Warpstone Dust | ![]() Ability: "Apocalyptic Vision" | Dilemma: Dust It Off! | ||
![]() Odd Powder Keg | ![]() Ability: "Flash Bomb" | Dilemma: Kegs of Boom | ||
![]() Mechanical Claw | ![]() Bonus vs Large: +16 ![]() Armour-piercing weapon damage: +40 | Dilemma: Claw Back Provisions | ||
Rare Items | ||||
![]() Massa-Moones' Pride | ![]() Weapon strength: +5% ![]() Armour-piercing weapon damage: +100 ![]() Bound spell: "Wind Blast" | Starting Item for Chitterskull | ||
![]() Alloy Shield | ![]() Missile resistance: 15% ![]() Armour: +10 | Ikit's Workshop | ||
![]() Power Armour | ![]() Weapon strength: +25% ![]() Ward save: 12% ![]() Melee attack: -12 | Ikit's Workshop | ||
![]() Modulated Doomwheel Assembly Kit | ![]() Recruitment cost: -20% for Doomwheel units ( ![]() ![]() Recruit rank: +2 for Doomflayer and Doomwheel units ( ![]() ![]() Recruitment duration: -1 turn for Doomwheel units (minimum 1) ( ![]() | Ikit's Workshop | ||
![]() Warp Lightning Battery | ![]() Miscast base chance: -40% ![]() Winds of Magic cost: -3 for "Warp Lightning Upgraded" ![]() Winds of Magic cost: -2 for "Warp Lightning" | Ikit's Workshop | ||
![]() Warp Field Generator | ![]() Missile resistance: 15% ![]() Spell resistance: 15% | Ikit's Workshop | ||
![]() Mechanical Arm | ![]() Melee defence: +6 ![]() Melee attack: +6 ![]() Enables sundering attacks | Ikit's Workshop | ||
![]() Retractable Fistblade | ![]() Melee attack: +7 ![]() Enables poison attacks ![]() Armour-piercing weapon damage: +10 | Ikit's Workshop | ||
![]() Thing Zapper | ![]() Melee attack: +5 ![]() Attribute: Causes Terror ![]() Enables contaminating attacks | Ikit's Workshop | ||
![]() Warpstorm Scroll | ![]() Spell resistance: 25% ![]() Ability: "Warpstorm Scroll" | Chance after battle victory | ||
![]() Skavenbrew | ![]() Ability: "Skavenbrew" | Chance after battle victory Starting Item for Queek Headtaker | ||
![]() Executioner's Axe | ![]() Weapon strength: +20% ![]() Melee attack: -5 ![]() Enables sundering attacks | Chance after battle victory Starting Item for Anujch Malratra | ||
![]() The Fellblade | ![]() Weapon strength: +7% ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +20 ![]() Weapon strength: +10% when fighting against Vampire Counts | Chance after battle victory | ||
![]() Warp-Forged Blade | ![]() Melee attack: +10 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +20 | Chance after battle victory | ||
![]() Book of Ashur | ![]() Winds of Magic power reserve change: +25% when increasing | Chance after battle victory | ||
![]() Scroll of Leeching | ![]() Ability: "Scroll of Leeching" | Chance after battle victory | ||
![]() Armour of Destiny | ![]() Ward save: 10% ![]() Physical resistance: 5% ![]() Armour: +5 | Chance after battle victory Starting Item for Chitterskull | ||
![]() Trickster's Helm | ![]() Ward save: 10% ![]() Melee defence: +5 ![]() Armour: +2 | Incident: Flooded Armoury Chance after battle victory | ||
![]() The Other Trickster's Shard | ![]() Passive ability: "The Other Trickster's Shard" | Chance after battle victory | ||
![]() Talisman of Preservation | ![]() Ward save: 16% | Chance after battle victory Starting Item for Chitterskull | ||
![]() Giant Blade | ![]() Weapon strength: +15% ![]() Bonus vs Infantry: +10 | Chance after battle victory | ||
![]() Obsidian Blade | ![]() Weapon strength: +8% ![]() Armour-piercing weapon damage: +100 | Chance after battle victory | ||
![]() Sword of Bloodshed | ![]() Weapon strength: +6% ![]() Melee attack: +12 | Incident: The Cursed Sword Incident: The Cursed Sword Incident: The Cursed Sword Chance after battle victory | ||
Uncommon Items | ||||
![]() Warpstone Armour | ![]() Armour: +8 ![]() Passive ability: "Warpstone Armour" | Chance after battle victory | ||
![]() Skalm | ![]() Melee defence: +5 ![]() Ability: "Skalm" | Chance after battle victory | ||
![]() Foul Pendant | ![]() Ward save: 8% | Chance after battle victory | ||
![]() Shadow Magnet Trinket | ![]() Missile resistance: 10% ![]() Passive ability: "Shadow Magnet Trinket" | Chance after battle victory | ||
![]() Blade of Corruption | ![]() Melee attack: +3 ![]() Enables poison attacks ![]() Enables magical attacks | Chance after battle victory | ||
![]() Warlock-Augmented Weapon | ![]() Weapon strength: +6% ![]() Melee attack: +4 ![]() Enables magical attacks | Chance after battle victory | ||
![]() Corrosive Blade | ![]() Enables poison attacks ![]() Armour-piercing weapon damage: +35 | Chance after battle victory | ||
![]() The Brass Cleaver | ![]() Weapon strength: +4% ![]() Passive ability: "The Brass Cleaver" | Chance after battle victory | ||
![]() Forbidden Rod | ![]() Spell resistance: 10% ![]() Ability: "Forbidden Rod" | Chance after battle victory | ||
![]() Trickster's Shard | ![]() Miscast base chance: -20% ![]() Ability: "Trickster's Shard" | Chance after battle victory | ||
![]() Armour of Fortune | ![]() Ward save: 5% ![]() Physical resistance: 5% ![]() Armour: +5 | Chance after battle victory | ||
![]() Armour of Silvered Steel | ![]() Armour: +20 | Chance after battle victory | ||
![]() Helm of Discord | ![]() Armour: +10 ![]() Ability: "Helm of Discord" | Incident: The Spoils of War Incident: Effigy of Gork Chance after battle victory | ||
![]() Crown of Command | ![]() Ability: "Crown of Command" | Chance after battle victory | ||
![]() Potion of Healing | ![]() Ability: "Potion of Healing" | Chance after battle victory | ||
![]() Obsidian Amulet | ![]() Spell resistance: 20% | Chance after battle victory | ||
![]() Obsidian Lodestone | ![]() Spell resistance: 20% | Chance after battle victory | ||
![]() Talisman of Endurance | ![]() Ward save: 8% | Chance after battle victory | ||
![]() Fencer's Blades | ![]() Melee defence: +6 ![]() Melee attack: +6 | Incident: Eight-Legged Fiends! Incident: Tomb of the Mummy Chance after battle victory | ||
![]() Ogre Blade | ![]() Weapon strength: +18% | Chance after battle victory | ||
![]() Sword of Anti-Heroes | ![]() Melee attack: +5 ![]() Enables magical attacks ![]() Ability: "Sword of Anti-Heroes" | Chance after battle victory | ||
![]() Sword of Strife | ![]() Weapon strength: +5% ![]() Melee attack: +7 | Chance after battle victory | ||
Common Items | ||||
![]() Scroll of Blast | ![]() Bound spell: "Blast" | Chance after battle victory | ||
![]() Scrying Stone | ![]() Ambush success chance: +5% ( ![]() ![]() Ability: "Scrying Stone" | Chance after battle victory | ||
![]() Warp-Energy Condenser | ![]() Winds of Magic power reserve change: +10% when increasing | Chance after battle victory | ||
![]() Warpstone Tokens | ![]() Miscast base chance: +10% ![]() Chance of Winds of Magic increasing in strength when changing: +25% (local province) | Chance after battle victory | ||
![]() Shield of Distraction | ![]() Melee defence: +5 ![]() Passive ability: "Shield of Distraction" | Chance after battle victory | ||
![]() World's Edge Armour | ![]() Armour: +4 ![]() Ability: "World's Edge Armour" | Chance after battle victory | ||
![]() Pipes of Piebald | ![]() Speed: +4% ![]() Passive ability: "Pipes of Piebald" | Chance after battle victory | ||
![]() Portents of Verminous Doom | ![]() Leadership: +4 ![]() Passive ability: "Portents of Verminous Doom" | Chance after battle victory | ||
![]() Rival Hide Talisman | ![]() Ability: "Rival Hide Talisman" | Chance after battle victory | ||
![]() Blade of Nurglitch | ![]() Weapon strength: +4% ![]() Enables poison attacks ![]() Enables magical attacks | Chance after battle victory | ||
![]() Dwarfbane | ![]() Weapon strength: +8% ![]() Armour-piercing weapon damage: +5 when fighting against Dwarfs | Chance after battle victory | ||
![]() Channelling Staff | ![]() Ability: "Channelling Staff" ![]() Cooldown: -10% to all spells | Chance after battle victory | ||
![]() Earthing Rod | ![]() Ability: "Earthing Rod" | Chance after battle victory | ||
![]() Scroll of Power | ![]() Ability: "Scroll of Power" | Chance after battle victory | ||
![]() Power Stone | ![]() Ability: "Power Stone" | Chance after battle victory | ||
![]() Sceptre of Stability | ![]() Ability: "Sceptre of Stability" | Chance after battle victory | ||
![]() Scroll of Shielding | ![]() Ability: "Scroll of Shielding" | Chance after battle victory | ||
![]() Wand of Jet | ![]() Ability: "Wand of Jet" | Chance after battle victory | ||
![]() Charmed Shield | ![]() Melee defence: +7 ![]() Ability: "Charmed Shield" | Chance after battle victory | ||
![]() Dragonhelm | ![]() Fire resistance: 25% ![]() Armour: +5 | Chance after battle victory | ||
![]() Enchanted Shield | ![]() Melee defence: +5 ![]() Armour: +3 | Chance after battle victory | ||
![]() Gambler's Armour | ![]() Ward save: 8% ![]() Armour: +5 | Incident: The Liche Lord Chance after battle victory | ||
![]() Glittering Scales | ![]() Melee defence: +5 ![]() Armour: +4 ![]() Passive ability: "Glittering Scales" | Chance after battle victory | ||
![]() Shield of Ptolos | ![]() Missile resistance: 10% ![]() Melee defence: +5 | Chance after battle victory | ||
![]() Spellshield | ![]() Melee defence: +5 ![]() Spell resistance: 12% | Chance after battle victory | ||
![]() Featherfoe Torc | ![]() Passive ability: "Featherfoe Torc" | Chance after battle victory | ||
![]() Ironcurse Icon | ![]() Missile resistance: 10% | Chance after battle victory | ||
![]() Potion of Foolhardiness | ![]() Ability: "Potion of Foolhardiness" | Chance after battle victory | ||
![]() Potion of Speed | ![]() Ability: "Potion of Speed" | Chance after battle victory | ||
![]() Potion of Strength | ![]() Ability: "Potion of Strength" | Chance after battle victory | ||
![]() Potion of Toughness | ![]() Ability: "Potion of Toughness" | Chance after battle victory | ||
![]() Ruby Ring of Ruin | ![]() Bound spell: "Fireball" | Chance after battle victory | ||
![]() The Terrifying Mask of Eee! | ![]() Attribute: Causes Terror ![]() Attribute: Causes Fear | Chance after battle victory | ||
![]() Dawnstone | ![]() Physical resistance: 15% | Incident: One Egg or Two? Incident: Disturbing the Dead Chance after battle victory | ||
![]() Dragonbane Gem | ![]() Fire resistance: 35% | Chance after battle victory | ||
![]() Luckstone | ![]() Physical resistance: 7% | Incident: Picked Clean Incident: The Underworld Sea Chance after battle victory | ||
![]() Obsidian Trinket | ![]() Spell resistance: 10% | Chance after battle victory | ||
![]() Opal Amulet | ![]() Melee defence: +4 ![]() Ability: "Opal Amulet" | Chance after battle victory | ||
![]() Pigeon Plucker Pendant | ![]() Melee defence: +2 ![]() Passive ability: "Pigeon Plucker Pendant" | Chance after battle victory | ||
![]() Talisman of Protection | ![]() Ward save: 5% | Incident: Eight-Legged Fiends! Chance after battle victory | ||
![]() Berserker Sword | ![]() Weapon strength: +5% ![]() Charge bonus: +15 | Chance after battle victory | ||
![]() Biting Blade | ![]() Armour-piercing weapon damage: +45 | Incident: Scavengers Chance after battle victory | ||
![]() Gold Sigil Sword | ![]() Melee defence: +3 ![]() Melee attack: +3 | Chance after battle victory | ||
![]() Relic Sword | ![]() Weapon strength: +10% | Chance after battle victory | ||
![]() Shrieking Blade | ![]() Enables magical attacks ![]() Attribute: Causes Terror ![]() Attribute: Causes Fear | Chance after battle victory | ||
![]() Sword of Battle | ![]() Weapon strength: +4% ![]() Melee attack: +3 | Chance after battle victory | ||
![]() Sword of Might | ![]() Weapon strength: +8% | Incident: Disturbing the Dead Chance after battle victory | ||
![]() Sword of Striking | ![]() Melee attack: +4 ![]() Charge bonus: +5 | Chance after battle victory | ||
![]() Sword of Swift Slaying | ![]() Melee attack: +4 ![]() Armour-piercing weapon damage: +10 | Chance after battle victory | ||
![]() Tormentor Sword | ![]() Enables magical attacks ![]() Ability: "Tormentor Sword" | Chance after battle victory | ||
![]() Warrior Bane | ![]() Melee defence: +2 ![]() Passive ability: "Warrior Bane" | Chance after battle victory |