Items
A list of all items including their name, effects, and how to unlock them.
| Name | Effects | How to Unlock | ||
|---|---|---|---|---|
Legendary Items | ||||
Lucky Skullhelm | Ambush success chance: +15% ( Speed: +10% Physical resistance: 10% Passive ability: "Lucky Skullhelm" | Quest (Tretch Craventail - level 7) | ||
Sword of Khaine (Thirsting) | Ward save: 20% Melee attack: +25 Enables magical attacks Armour-piercing weapon damage: +450 Attribute: Unbreakable Ability: "Sword of Khaine" [HIDDEN] Ability: "Shadow of Khaine" | Dilemma: The Sword Calls to You | ||
Sword of Khaine (Thriving) | Ward save: 25% Melee attack: +30 Enables magical attacks Armour-piercing weapon damage: +550 Attribute: Unbreakable Ability: "Sword of Khaine" [HIDDEN] Ability: "Shadow of Khaine" | Dilemma: The Sword Hungers | ||
Sword of Khaine (Dominating) | Ward save: 30% Melee attack: +35 Enables magical attacks Armour-piercing weapon damage: +650 Attribute: Unbreakable Ability: "Sword of Khaine" [HIDDEN] Ability: "Shadow of Khaine" | Dilemma: The Sword Festers | ||
Iron Frame | Weapon strength: +10% Physical resistance: 10% Spell resistance: 5% Armour: +10 Destructive Engineering Control: +1 (all provinces) Construction cost: -10% for all buildings | Starting Item for Ikit Claw | ||
Storm Daemon | Control: +2 (all provinces) Bonus vs Large: +10 Armour-piercing weapon damage: +25 Ability: "Storm Daemon" Destructive Engineering Construction cost: -10% for all buildings Control: +1 (all provinces) | Quest (Ikit Claw - level 7) | ||
The Cloak of Shadows | Ambush success chance: +20% ( Melee defence: +10 Enemy Hero action success chance: -10% Passive ability: "The Cloak of Shadows" Deathmaster's Toolkit Control: +1 (all provinces) Assassinate action: Additional 15.0000% success chance (all characters) | Quest (Deathmaster Snikch - level 7) | ||
Whirl of Weeping Blades | Weapon strength: +5% Armour-piercing weapon damage: +20 Leadership: +10 for Gutter Runners, Night Runners, Death Runners and Eshin Triads units ( Ability: "Whirl of Weeping Blades" Deathmaster's Toolkit Assassinate action: Additional 15.0000% success chance (all characters) Control: +1 (all provinces) | Quest (Deathmaster Snikch - level 3) | ||
Whip of Domination | Campaign movement range: +5% Melee attack: +10 Charge bonus: +15 for Skavenslaves units ( Leadership: +10 for Wolf Rats, Rat Ogres, Mutant Rat Ogre, Brood Horror and Hell Pit Abomination units ( Instruments of Domination Research rate: +15% Control: +1 (all provinces) | Quest (Throt the Unclean - level 7) | ||
Creature-Killer | Melee defence: +5 Bonus vs Large: +12 Armour-piercing weapon damage: +10 Ability: "Creature-Killer" Instruments of Domination Research rate: +15% Control: +1 (all provinces) | Quest (Throt the Unclean - level 3) | ||
The Liber Bubonicus | Skaven corruption: +3 (local province) Rite cost: -25% for The Pestilent Scheme Hero recruit rank: +4 for Plague Priests (all provinces) Winds of Magic cost: -2 for "Plague Upgraded" Winds of Magic cost: -2 for "Plague" Ability: "The Liber Bubonicus" Vectors of Disease Control: +1 (all provinces) Chance of a plague spreading: +50% (all armies factionwide) | Quest (Lord Skrolk - level 7) | ||
Warp-Shard Armour | Ward save: 10% Melee defence: +5 Armour: +10 Skaven corruption: +3 (local province) Passive ability: "Warp-Shard Armour" Dwarf Scourge Allegiance points gained: +50% for alliances with Skaven Skaven corruption: +3 (local province) | Quest (Queek Headtaker - level 7) | ||
Dwarf Gouger | Recruitment cost: -10% ( Bonus vs Infantry: +10 Weapon strength: +20% when fighting against Dwarfs Ability: "Dwarf Gouger" Dwarf Scourge Allegiance points gained: +50% for alliances with Skaven Skaven corruption: +3 (local province) | Quest (Queek Headtaker - level 12) | ||
Rod of Corruption | Weapon strength: +10% Melee attack: +6 Hero capacity: +1 for Plague Priests and Eshin Sorcerers Winds of Magic cost: -2 for "Wither Upgraded" Winds of Magic cost: -2 for "Wither" Ability: "Rod of Corruption" Vectors of Disease Chance of a plague spreading: +50% (all armies factionwide) Control: +1 (all provinces) | Quest (Lord Skrolk - level 12) | ||
Chainsword | Melee attack: +20 Enables magical attacks Armour-piercing weapon damage: +250 Attribute: Unbreakable Khorne corruption: +10 (local province) Passive ability: "Chainsword" | Realm of Khorne | ||
Gilellion's Soulnetter | Melee attack: +20 Enables magical attacks Armour-piercing weapon damage: +250 Attribute: Unbreakable Khorne corruption: +10 (local province) Ability: "Gilellion's Soulnetter" | Realm of Khorne | ||
Skar's Kraken-Killer | Melee attack: +20 Enables magical attacks Armour-piercing weapon damage: +250 Attribute: Unbreakable Khorne corruption: +10 (local province) Ability: "Skar's Kraken-Killer" | Realm of Khorne | ||
Slaanesh’s Blade | Ward save: 20% Melee attack: +30 Enables magical attacks Armour-piercing weapon damage: +500 Attribute: Unbreakable | Realm of Slaanesh | ||
The Bane Spear | Melee attack: +20 Enables magical attacks Armour-piercing weapon damage: +250 Attribute: Unbreakable Khorne corruption: +10 (local province) Ability: "The Bane Spear" | Realm of Khorne | ||
Crafted/Dilemma Items | ||||
Chromatic Armour | Missile resistance: 10% Armour: +10 Passive ability: "Glittering Scales" | Dilemma: Shiny Scale-Stuff | ||
Rocket Boots | Melee defence: +5 Armour: +5 Attribute: Causes Fear Ability: "Foe-Seeker" Cooldown: -50% to "Foe Seeker" | Dilemma: When Rats Fly! | ||
Box of Eerie Noises | Attribute: Causes Terror Attribute: Causes Fear Attacks cause "Discouraged" effect, reducing leadership | Dilemma: A Noise Problem | ||
Enriched Warpstone Dust | Ability: "Apocalyptic Vision" | Dilemma: Dust It Off! | ||
Odd Powder Keg | Ability: "Flash Bomb" | Dilemma: Kegs of Boom | ||
Mechanical Claw | Bonus vs Large: +16 Armour-piercing weapon damage: +40 | Dilemma: Claw Back Provisions | ||
Rare Items | ||||
Massa-Moones' Pride | Weapon strength: +5% Armour-piercing weapon damage: +100 Bound spell: "Wind Blast" | Starting Item for Chitterskull | ||
Alloy Shield | Missile resistance: 15% Armour: +10 | Ikit's Workshop | ||
Power Armour | Weapon strength: +25% Ward save: 12% Melee attack: -12 | Ikit's Workshop | ||
Modulated Doomwheel Assembly Kit | Recruitment cost: -20% for Doomwheel units ( Recruit rank: +2 for Doomflayer and Doomwheel units ( Recruitment duration: -1 turn for Doomwheel units (minimum 1) ( | Ikit's Workshop | ||
Warp Lightning Battery | Miscast base chance: -40% Winds of Magic cost: -3 for "Warp Lightning Upgraded" Winds of Magic cost: -2 for "Warp Lightning" | Ikit's Workshop | ||
Warp Field Generator | Missile resistance: 15% Spell resistance: 15% | Ikit's Workshop | ||
Mechanical Arm | Melee defence: +6 Melee attack: +6 Enables sundering attacks | Ikit's Workshop | ||
Retractable Fistblade | Melee attack: +7 Enables poison attacks Armour-piercing weapon damage: +10 | Ikit's Workshop | ||
Thing Zapper | Melee attack: +5 Attribute: Causes Terror Enables contaminating attacks | Ikit's Workshop | ||
Warpstorm Scroll | Spell resistance: 25% Ability: "Warpstorm Scroll" | Chance after battle victory | ||
Skavenbrew | Ability: "Skavenbrew" | Chance after battle victory Starting Item for Queek Headtaker | ||
Executioner's Axe | Weapon strength: +20% Melee attack: -5 Enables sundering attacks | Chance after battle victory Starting Item for Anujch Malratra | ||
The Fellblade | Weapon strength: +7% Enables magical attacks Armour-piercing weapon damage: +20 Weapon strength: +10% when fighting against Vampire Counts | Chance after battle victory | ||
Warp-Forged Blade | Melee attack: +10 Enables magical attacks Armour-piercing weapon damage: +20 | Chance after battle victory | ||
Book of Ashur | Winds of Magic power reserve change: +25% when increasing | Chance after battle victory | ||
Scroll of Leeching | Ability: "Scroll of Leeching" | Chance after battle victory | ||
Armour of Destiny | Ward save: 10% Physical resistance: 5% Armour: +5 | Chance after battle victory Starting Item for Chitterskull | ||
Trickster's Helm | Ward save: 10% Melee defence: +5 Armour: +2 | Incident: Flooded Armoury Chance after battle victory | ||
The Other Trickster's Shard | Passive ability: "The Other Trickster's Shard" | Chance after battle victory | ||
Talisman of Preservation | Ward save: 16% | Chance after battle victory Starting Item for Chitterskull | ||
Giant Blade | Weapon strength: +15% Bonus vs Infantry: +10 | Chance after battle victory | ||
Obsidian Blade | Weapon strength: +8% Armour-piercing weapon damage: +100 | Chance after battle victory | ||
Sword of Bloodshed | Weapon strength: +6% Melee attack: +12 | Incident: The Cursed Sword Incident: The Cursed Sword Incident: The Cursed Sword Chance after battle victory | ||
Uncommon Items | ||||
Warpstone Armour | Armour: +8 Passive ability: "Warpstone Armour" | Chance after battle victory | ||
Skalm | Melee defence: +5 Ability: "Skalm" | Chance after battle victory | ||
Foul Pendant | Ward save: 8% | Chance after battle victory | ||
Shadow Magnet Trinket | Missile resistance: 10% Passive ability: "Shadow Magnet Trinket" | Chance after battle victory | ||
Blade of Corruption | Melee attack: +3 Enables poison attacks Enables magical attacks | Chance after battle victory | ||
Warlock-Augmented Weapon | Weapon strength: +6% Melee attack: +4 Enables magical attacks | Chance after battle victory | ||
Corrosive Blade | Enables poison attacks Armour-piercing weapon damage: +35 | Chance after battle victory | ||
The Brass Cleaver | Weapon strength: +4% Passive ability: "The Brass Cleaver" | Chance after battle victory | ||
Forbidden Rod | Spell resistance: 10% Ability: "Forbidden Rod" | Chance after battle victory | ||
Trickster's Shard | Miscast base chance: -20% Ability: "Trickster's Shard" | Chance after battle victory | ||
Armour of Fortune | Ward save: 5% Physical resistance: 5% Armour: +5 | Chance after battle victory | ||
Armour of Silvered Steel | Armour: +20 | Chance after battle victory | ||
Helm of Discord | Armour: +10 Ability: "Helm of Discord" | Incident: The Spoils of War Incident: Effigy of Gork Chance after battle victory | ||
Crown of Command | Ability: "Crown of Command" | Chance after battle victory | ||
Potion of Healing | Ability: "Potion of Healing" | Chance after battle victory | ||
Obsidian Amulet | Spell resistance: 20% | Chance after battle victory | ||
Obsidian Lodestone | Spell resistance: 20% | Chance after battle victory | ||
Talisman of Endurance | Ward save: 8% | Chance after battle victory | ||
Fencer's Blades | Melee defence: +6 Melee attack: +6 | Incident: Eight-Legged Fiends! Incident: Tomb of the Mummy Chance after battle victory | ||
Ogre Blade | Weapon strength: +18% | Chance after battle victory | ||
Sword of Anti-Heroes | Melee attack: +5 Enables magical attacks Ability: "Sword of Anti-Heroes" | Chance after battle victory | ||
Sword of Strife | Weapon strength: +5% Melee attack: +7 | Chance after battle victory | ||
Common Items | ||||
Scroll of Blast | Bound spell: "Blast" | Chance after battle victory | ||
Scrying Stone | Ambush success chance: +5% ( Ability: "Scrying Stone" | Chance after battle victory | ||
Warp-Energy Condenser | Winds of Magic power reserve change: +10% when increasing | Chance after battle victory | ||
Warpstone Tokens | Miscast base chance: +10% Chance of Winds of Magic increasing in strength when changing: +25% (local province) | Chance after battle victory | ||
Shield of Distraction | Melee defence: +5 Passive ability: "Shield of Distraction" | Chance after battle victory | ||
World's Edge Armour | Armour: +4 Ability: "World's Edge Armour" | Chance after battle victory | ||
Pipes of Piebald | Speed: +4% Passive ability: "Pipes of Piebald" | Chance after battle victory | ||
Portents of Verminous Doom | Leadership: +4 Passive ability: "Portents of Verminous Doom" | Chance after battle victory | ||
Rival Hide Talisman | Ability: "Rival Hide Talisman" | Chance after battle victory | ||
Blade of Nurglitch | Weapon strength: +4% Enables poison attacks Enables magical attacks | Chance after battle victory | ||
Dwarfbane | Weapon strength: +8% Armour-piercing weapon damage: +5 when fighting against Dwarfs | Chance after battle victory | ||
Channelling Staff | Ability: "Channelling Staff" Cooldown: -10% to all spells | Chance after battle victory | ||
Earthing Rod | Ability: "Earthing Rod" | Chance after battle victory | ||
Scroll of Power | Ability: "Scroll of Power" | Chance after battle victory | ||
Power Stone | Ability: "Power Stone" | Chance after battle victory | ||
Sceptre of Stability | Ability: "Sceptre of Stability" | Chance after battle victory | ||
Scroll of Shielding | Ability: "Scroll of Shielding" | Chance after battle victory | ||
Wand of Jet | Ability: "Wand of Jet" | Chance after battle victory | ||
Charmed Shield | Melee defence: +7 Ability: "Charmed Shield" | Chance after battle victory | ||
Dragonhelm | Fire resistance: 25% Armour: +5 | Chance after battle victory | ||
Enchanted Shield | Melee defence: +5 Armour: +3 | Chance after battle victory | ||
Gambler's Armour | Ward save: 8% Armour: +5 | Incident: The Liche Lord Chance after battle victory | ||
Glittering Scales | Melee defence: +5 Armour: +4 Passive ability: "Glittering Scales" | Chance after battle victory | ||
Shield of Ptolos | Missile resistance: 10% Melee defence: +5 | Chance after battle victory | ||
Spellshield | Melee defence: +5 Spell resistance: 12% | Chance after battle victory | ||
Featherfoe Torc | Passive ability: "Featherfoe Torc" | Chance after battle victory | ||
Ironcurse Icon | Missile resistance: 10% | Chance after battle victory | ||
Potion of Foolhardiness | Ability: "Potion of Foolhardiness" | Chance after battle victory | ||
Potion of Speed | Ability: "Potion of Speed" | Chance after battle victory | ||
Potion of Strength | Ability: "Potion of Strength" | Chance after battle victory | ||
Potion of Toughness | Ability: "Potion of Toughness" | Chance after battle victory | ||
Ruby Ring of Ruin | Bound spell: "Fireball" | Chance after battle victory | ||
The Terrifying Mask of Eee! | Attribute: Causes Terror Attribute: Causes Fear | Chance after battle victory | ||
Dawnstone | Physical resistance: 15% | Incident: One Egg or Two? Incident: Disturbing the Dead Chance after battle victory | ||
Dragonbane Gem | Fire resistance: 35% | Chance after battle victory | ||
Luckstone | Physical resistance: 7% | Incident: Picked Clean Incident: The Underworld Sea Chance after battle victory | ||
Obsidian Trinket | Spell resistance: 10% | Chance after battle victory | ||
Opal Amulet | Melee defence: +4 Ability: "Opal Amulet" | Chance after battle victory | ||
Pigeon Plucker Pendant | Melee defence: +2 Passive ability: "Pigeon Plucker Pendant" | Chance after battle victory | ||
Talisman of Protection | Ward save: 5% | Incident: Eight-Legged Fiends! Chance after battle victory | ||
Berserker Sword | Weapon strength: +5% Charge bonus: +15 | Chance after battle victory | ||
Biting Blade | Armour-piercing weapon damage: +45 | Incident: Scavengers Chance after battle victory | ||
Gold Sigil Sword | Melee defence: +3 Melee attack: +3 | Chance after battle victory | ||
Relic Sword | Weapon strength: +10% | Chance after battle victory | ||
Shrieking Blade | Enables magical attacks Attribute: Causes Terror Attribute: Causes Fear | Chance after battle victory | ||
Sword of Battle | Weapon strength: +4% Melee attack: +3 | Chance after battle victory | ||
Sword of Might | Weapon strength: +8% | Incident: Disturbing the Dead Chance after battle victory | ||
Sword of Striking | Melee attack: +4 Charge bonus: +5 | Chance after battle victory | ||
Sword of Swift Slaying | Melee attack: +4 Armour-piercing weapon damage: +10 | Chance after battle victory | ||
Tormentor Sword | Enables magical attacks Ability: "Tormentor Sword" | Chance after battle victory | ||
Warrior Bane | Melee defence: +2 Passive ability: "Warrior Bane" | Chance after battle victory | ||

