Items
A list of all items including their name, effects, and how to unlock them.
Name | Effects | How to Unlock | ||
---|---|---|---|---|
Legendary Items | ||||
![]() Sword of Khaine (Thirsting) | ![]() Ward save: 20% ![]() Melee attack: +25 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +450 ![]() Attribute: Unbreakable ![]() Ability: "Sword of Khaine" [HIDDEN] Ability: "Shadow of Khaine" | Dilemma: The Sword Calls to You | ||
![]() Sword of Khaine (Thriving) | ![]() Ward save: 25% ![]() Melee attack: +30 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +550 ![]() Attribute: Unbreakable ![]() Ability: "Sword of Khaine" [HIDDEN] Ability: "Shadow of Khaine" | Dilemma: The Sword Hungers | ||
![]() Sword of Khaine (Dominating) | ![]() Ward save: 30% ![]() Melee attack: +35 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +650 ![]() Attribute: Unbreakable ![]() Ability: "Sword of Khaine" [HIDDEN] Ability: "Shadow of Khaine" | Dilemma: The Sword Festers | ||
![]() Wand of Wych Elm | ![]() Winds of Magic cost: -2 for "Dwellers Below Upgraded" ![]() Winds of Magic cost: -2 for "Dwellers Below" | Starting Item for Ariel | ||
![]() Perfected Dragon Cuirass | ![]() Wound recovery time: -2 ![]() Melee defence: +12 ![]() Armour: +25 | Ritual: Perfected Dragon Cuirass | ||
![]() Perfected Dreaming Boots | ![]() Growth: +20 (local province) ![]() Campaign movement range: +20% ![]() Speed: +10% ![]() Evasion chance when using the Worldroots: +30% ( ![]() | Ritual: Perfected Dreaming Boots | ||
![]() Perfected Eagle Vambraces | ![]() Ambush defence chance: +30% (own army) ![]() Missile resistance: 20% ![]() Passive ability: "Hawkish Precision" | Ritual: Perfected Eagle Vambraces | ||
![]() Heartstone of Athel Loren | ![]() Spell resistance: -10% (enemy armies in local province) ![]() Spell resistance: 15% ![]() Enemy Hero action success chance: -35% | Starting Item for Ariel | ||
![]() Perfected Twilight Helm | ![]() Melee defence: +6 (own army) ![]() Armour: +20 ![]() Passive ability: "Twilight Helm" | Ritual: Perfected Twilight Helm | ||
![]() Acorns of the Oak of Ages | ![]() Growth: +25 (local province) ![]() Corruption: -8 (local province) ![]() Bound spell: "Acorns of the Oak of Ages" | Starting Item for Ariel | ||
![]() Perfected Dragon Pendant | ![]() Casualty replenishment rate: +7% ( ![]() ![]() Physical resistance: 20% ![]() Melee defence: +10 | Ritual: Perfected Dragon Pendant | ||
![]() Perfected Dreaming Cloak | ![]() Upkeep: -15% (all units in army) ![]() Attribute: Stalk ![]() Ability: "Dreaming Cloak III" ![]() Attribute: Snipe | Ritual: Perfected Dreaming Cloak | ||
![]() Perfected Eagle Quiver | ![]() Reload time reduction: +25% ![]() Ammunition: +30% ![]() Ability: "Eagle Quiver" | Ritual: Perfected Eagle Quiver | ||
![]() Fang of Taalroth | ![]() Winds of Magic cost: -2 for "Okkam's Mindrazor Upgraded" ![]() Winds of Magic cost: -1 for "Okkam's Mindrazor" ![]() Enables completion of the quest chain to free the imprisoned Legendary Hero Coeddil ![]() Attacks cause the "Dampened" effect, reducing Magic Resistance ![]() Passive ability: "Fang of Taalroth" | Quest (Drycha - level 7) | ||
![]() Perfected Twilight Standard | ![]() Vigour loss reduction: -44% (own army) ![]() Recruitment cost: -25% (own army) | Ritual: Perfected Twilight Standard | ||
![]() Berry Wine | ![]() Wound recovery time: -2 ![]() Replenish Troops action: Replenishment rate is increased by an additional 8% ![]() Ability: "Berry Wine" | Starting Item for Ariel | ||
![]() Perfected Dragon Mask | ![]() Income from razing settlements: +25% ( ![]() ![]() Income from post-battle loot: +25% ( ![]() ![]() Passive ability: "Dragon Mask II" | Ritual: Perfected Dragon Mask | ||
![]() Perfected Dreaming Ring | ![]() Winds of Magic power reserve capacity: +15 (own army) ![]() Casualty replenishment rate: +12% when in foreign territory ( ![]() ![]() Ability: "Dreaming Ring III" | Ritual: Perfected Dreaming Ring | ||
![]() Perfected Eagle Mask | ![]() Research rate: +20% ![]() Ambush success chance: +30% (own army) ![]() Spell resistance: 20% | Ritual: Perfected Eagle Mask | ||
![]() Perfected Twilight Horn | ![]() Control: +4 (local province) ![]() Enemy leadership: -10 (local region) ![]() Ability: "Twilight Horn II" | Ritual: Perfected Twilight Horn | ||
![]() Dart of Doom | ![]() Attrition: +50% casualties suffered from Athel Loren attrition (enemy armies in local province) ![]() Wound action: Additional 20% chance of wounding target ![]() Ability: "Dart of Doom" | Starting Item for Ariel | ||
![]() Perfected Dragon Spear | ![]() Melee attack: +15 ![]() Charge bonus: +25 ![]() Armour-piercing weapon damage: +60 | Ritual: Perfected Dragon Spear | ||
![]() Perfected Dreaming Bow | ![]() Missile strength: +15% ![]() Construction cost: -20% for all buildings (local region) ![]() Campaign line of sight: +40% | Ritual: Perfected Dreaming Bow | ||
![]() Perfected Eagle Bow | ![]() Range: +20% ![]() Missile strength: +25% ![]() Ability: "Eagle Bow" | Ritual: Perfected Eagle Bow | ||
![]() Perfected Twilight Spear | ![]() Missile strength: +15% (own army) ![]() Melee attack: +6 (own army) ![]() Weapon strength: +15% | Ritual: Perfected Twilight Spear | ||
![]() Chainsword | ![]() Melee attack: +20 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +250 ![]() Attribute: Unbreakable ![]() Khorne corruption: +10 (local province) ![]() Passive ability: "Chainsword" | Realm of Khorne | ||
![]() Gilellion's Soulnetter | ![]() Melee attack: +20 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +250 ![]() Attribute: Unbreakable ![]() Khorne corruption: +10 (local province) ![]() Ability: "Gilellion's Soulnetter" | Realm of Khorne | ||
![]() Skar's Kraken-Killer | ![]() Melee attack: +20 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +250 ![]() Attribute: Unbreakable ![]() Khorne corruption: +10 (local province) ![]() Ability: "Skar's Kraken-Killer" | Realm of Khorne | ||
![]() Slaanesh’s Blade | ![]() Ward save: 20% ![]() Melee attack: +30 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +500 ![]() Attribute: Unbreakable | Realm of Slaanesh | ||
![]() The Bane Spear | ![]() Melee attack: +20 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +250 ![]() Attribute: Unbreakable ![]() Khorne corruption: +10 (local province) ![]() Ability: "The Bane Spear" | Realm of Khorne | ||
![]() Horn of the Wild Hunt | ![]() Chance of intercepting an army using the Underway, beast-paths or Worldroots: +10% ![]() Leadership: +8 ( ![]() ![]() Melee defence: +10 ![]() Ability: "Horn of the Wild Hunt" ![]() Spirit of the Wild ![]() Control: +1 (all provinces) ![]() Missile strength: +5% (all armies factionwide) | Quest (Orion - level 7) | ||
![]() Cloak of Isha | ![]() Melee defence: +5 ![]() Spell resistance: 10% ![]() Enemy Hero action success chance: -10% ![]() Passive ability: "Cloak of Isha" ![]() Corruption: -5 (local province) ![]() Spirit of the Wild ![]() Control: +1 (all provinces) ![]() Missile strength: +5% (all armies factionwide) | Quest (Orion - level 12) | ||
![]() Sword of Daith | ![]() Recruitment cost: -10% ( ![]() ![]() Income from post-battle loot: +10% ![]() Melee attack: +10 ![]() Ability: "Sword of Daith" | Quest (Durthu - level 7) | ||
![]() Spear of Kurnous | ![]() Recruitment cost: -10% ( ![]() ![]() Income from post-battle loot: +10% ![]() Missile strength: +10% ![]() Enables magical attacks ![]() Ability: "Spear of Kurnous" ![]() Spirit of the Wild ![]() Control: +1 (all provinces) ![]() Missile strength: +5% (all armies factionwide) | Quest (Orion - level 17) | ||
Crafted/Dilemma Items | ||||
![]() Reforged Dragon Cuirass | ![]() Wound recovery time: -4 ![]() Melee defence: +15 ![]() Fire resistance: 125% ![]() Armour: +50 ![]() Passive ability: "Regeneration" | Ritual: Reforged Dragon Cuirass | ||
![]() Reforged Dreaming Boots | ![]() Growth: +25 (all provinces) ![]() Campaign movement range: +35% ![]() Speed: +15% ![]() Evasion chance when using the Worldroots: +100% ( ![]() | Ritual: Reforged Dreaming Boots | ||
![]() Reforged Eagle Vambraces | ![]() Ambush defence chance: +50% (own army) ![]() Missile resistance: 30% ![]() Range: +15% for Waywatcher units (own army) ![]() Passive ability: "Hawkish Precision" (all units in army) | Ritual: Reforged Eagle Vambraces | ||
![]() Reforged Twilight Helm | ![]() Melee defence: +10 (own army) ![]() Armour: +20 ![]() Range: +1% for Waywatcher units ![]() Passive ability: "Twilight Helm" ![]() Passive ability: "Annoyance of Netlings" | Ritual: Reforged Twilight Helm | ||
![]() Reforged Dragon Pendant | ![]() Casualty replenishment rate: +10% ( ![]() ![]() Ward save: 25% ![]() Melee defence: +15 ![]() Bound spell: "Piercing Bolts of Burning" | Ritual: Reforged Dragon Pendant | ||
![]() Refashioned Dreaming Cloak | ![]() Upkeep: -15% (all units in army) ![]() Attribute: Unspottable ![]() Ability number of uses: +1 for "Dreaming Cloak" ![]() Ability: "Dreaming Cloak III" ![]() Attribute: Snipe | Ritual: Refashioned Dreaming Cloak | ||
![]() Reforged Eagle Quiver | ![]() Reload time reduction: +25% ![]() Ability: "Unending Volley" ![]() Ability: "Eagle Quiver" | Ritual: Reforged Eagle Quiver | ||
![]() Refashioned Twilight Standard | ![]() Global recruitment capacity: +2 ![]() Recruitment cost: -30% (own army) ![]() Global recruitment duration: -2 turn(s) (minimum 1) (own army) ![]() Attribute: Perfect Vigour (own army) | Ritual: Refashioned Twilight Standard | ||
![]() Reforged Dragon Mask | ![]() Income from razing settlements: +100% ( ![]() ![]() Income from post-battle loot: +100% ( ![]() ![]() Passive ability: "Dragon Mask III" | Ritual: Reforged Dragon Mask | ||
![]() Reforged Dreaming Ring | ![]() Winds of Magic power reserve capacity: +20 (own army) ![]() Casualty replenishment rate: +25% when in foreign territory ( ![]() ![]() Ability: "Dreaming Ring III" | Ritual: Reforged Dreaming Ring | ||
![]() Reforged Eagle Mask | ![]() Research rate: +75% ![]() Ambush success chance: +50% (own army) ![]() Spell resistance: 25% ![]() This character becomes able to see enemies hiding in forest regardless of distance | Ritual: Reforged Eagle Mask | ||
![]() Reforged Twilight Horn | ![]() Control: -50 (local enemy province) ![]() Control: +4 (local province) ![]() Enemy leadership: -10 (local region) ![]() Ability: "Twilight Horn II" | Ritual: Reforged Twilight Horn | ||
![]() Reforged Dragon Spear | ![]() Melee attack: +15 ![]() Charge bonus: +25 ![]() Armour-piercing weapon damage: +80 ![]() Ability: "Dragon Spear" | Ritual: Reforged Dragon Spear | ||
![]() Reforged Dreaming Bow | ![]() Missile strength: +15% ![]() Construction cost: -33% for all buildings (local region) ![]() Campaign line of sight: +100% ![]() Construction time: -33% for all buildings (local region) ![]() Bound spell: "The Dwellers Below" | Ritual: Reforged Dreaming Bow | ||
![]() Reforged Eagle Bow | ![]() Range: +25% ![]() Missile strength: +35% ![]() Ability: "Pageant of Shrikes" ![]() Ability: "Eagle Bow" | Ritual: Reforged Eagle Bow | ||
![]() Reforged Twilight Spear | ![]() Missile strength: +15% (own army) ![]() Melee attack: +10 (own army) ![]() Weapon strength: +15% ![]() Bound spell: "Rubric of Dark Dimensions" | Ritual: Reforged Twilight Spear | ||
Rare Items | ||||
![]() Refined Dragon Cuirass | ![]() Wound recovery time: -2 ![]() Melee defence: +8 ![]() Armour: +20 | Ritual: Refined Dragon Cuirass | ||
![]() Refined Dreaming Boots | ![]() Growth: +15 (local province) ![]() Campaign movement range: +15% ![]() Speed: +5% ![]() Evasion chance when using the Worldroots: +20% ( ![]() | Ritual: Refined Dreaming Boots | ||
![]() Refined Eagle Vambraces | ![]() Ambush defence chance: +20% (own army) ![]() Missile resistance: 15% ![]() Passive ability: "Hawkish Precision" | Ritual: Refined Eagle Vambraces | ||
![]() Refined Twilight Helm | ![]() Melee defence: +5 (own army) ![]() Armour: +15 ![]() Passive ability: "Twilight Helm" | Ritual: Refined Twilight Helm | ||
![]() Refined Dragon Pendant | ![]() Casualty replenishment rate: +5% ( ![]() ![]() Physical resistance: 15% ![]() Melee defence: +5 | Ritual: Refined Dragon Pendant | ||
![]() Refined Dreaming Cloak | ![]() Upkeep: -10% (all units in army) ![]() Attribute: Stalk ![]() Ability: "Dreaming Cloak II" | Ritual: Refined Dreaming Cloak | ||
![]() Refined Eagle Quiver | ![]() Reload time reduction: +20% ![]() Ammunition: +20% ![]() Ability: "Eagle Quiver" | Ritual: Refined Eagle Quiver | ||
![]() Refined Twilight Standard | ![]() Vigour loss reduction: -33% (own army) ![]() Recruitment cost: -20% (own army) | Ritual: Refined Twilight Standard | ||
![]() Refined Dragon Mask | ![]() Income from razing settlements: +15% ( ![]() ![]() Income from post-battle loot: +15% ( ![]() ![]() Passive ability: "Dragon Mask I" | Ritual: Refined Dragon Mask | ||
![]() Refined Dreaming Ring | ![]() Winds of Magic power reserve capacity: +10 (own army) ![]() Casualty replenishment rate: +8% when in foreign territory ( ![]() ![]() Ability: "Dreaming Ring II" | Ritual: Refined Dreaming Ring | ||
![]() Refined Eagle Mask | ![]() Research rate: +10% ![]() Ambush success chance: +25% (own army) ![]() Spell resistance: 15% | Ritual: Refined Eagle Mask | ||
![]() Refined Twilight Horn | ![]() Control: +3 (local province) ![]() Enemy leadership: -8 (local region) ![]() Ability: "Twilight Horn I" | Ritual: Refined Twilight Horn | ||
![]() Refined Dragon Spear | ![]() Melee attack: +10 ![]() Charge bonus: +10 ![]() Armour-piercing weapon damage: +40 | Ritual: Refined Dragon Spear | ||
![]() Refined Dreaming Bow | ![]() Missile strength: +10% ![]() Construction cost: -15% for all buildings (local region) ![]() Campaign line of sight: +30% | Ritual: Refined Dreaming Bow | ||
![]() Refined Eagle Bow | ![]() Range: +15% ![]() Missile strength: +20% ![]() Ability: "Eagle Bow" | Ritual: Refined Eagle Bow | ||
![]() Refined Twilight Spear | ![]() Missile strength: +10% (own army) ![]() Melee attack: +5 (own army) ![]() Weapon strength: +10% | Ritual: Refined Twilight Spear | ||
![]() Executioner's Axe | ![]() Weapon strength: +20% ![]() Melee attack: -5 ![]() Enables sundering attacks | Chance after battle victory | ||
![]() Daith's Reaper | ![]() Melee attack: +6 ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +50 | Chance after battle victory | ||
![]() The Spirit Sword | ![]() Enables magical attacks ![]() Armour-piercing weapon damage: +90 | Chance after battle victory | ||
![]() Book of Ashur | ![]() Winds of Magic power reserve change: +25% when increasing | Chance after battle victory | ||
![]() Scroll of Leeching | ![]() Ability: "Scroll of Leeching" | Chance after battle victory | ||
![]() Armour of Destiny | ![]() Ward save: 10% ![]() Physical resistance: 5% ![]() Armour: +5 | Chance after battle victory | ||
![]() Trickster's Helm | ![]() Ward save: 10% ![]() Melee defence: +5 ![]() Armour: +2 | Incident: Flooded Armoury Chance after battle victory | ||
![]() The Other Trickster's Shard | ![]() Passive ability: "The Other Trickster's Shard" | Chance after battle victory | ||
![]() Talisman of Preservation | ![]() Ward save: 16% | Chance after battle victory | ||
![]() Giant Blade | ![]() Weapon strength: +15% ![]() Bonus vs Infantry: +10 | Chance after battle victory | ||
![]() Obsidian Blade | ![]() Weapon strength: +8% ![]() Armour-piercing weapon damage: +100 | Chance after battle victory | ||
![]() Sword of Bloodshed | ![]() Weapon strength: +6% ![]() Melee attack: +12 | Incident: The Cursed Sword Incident: The Cursed Sword Incident: The Cursed Sword Chance after battle victory | ||
Uncommon Items | ||||
![]() Scroll of Stone | ![]() Bound spell: "Assault of Stone" | Chance after battle victory | ||
![]() Dragon Cuirass | ![]() Wound recovery time: -2 ![]() Melee defence: +4 ![]() Armour: +15 | Ritual: Dragon Cuirass | ||
![]() Dreaming Boots | ![]() Growth: +10 (local province) ![]() Campaign movement range: +10% ![]() Speed: +5% ![]() Evasion chance when using the Worldroots: +10% ( ![]() | Ritual: Dreaming Boots | ||
![]() Eagle Vambraces | ![]() Ambush defence chance: +20% (own army) ![]() Missile resistance: 10% | Ritual: Eagle Vambraces | ||
![]() Twilight Helm | ![]() Melee defence: +4 (own army) ![]() Armour: +10 ![]() Passive ability: "Twilight Helm" | Ritual: Twilight Helm | ||
![]() Dragon Pendant | ![]() Casualty replenishment rate: +3% ( ![]() ![]() Physical resistance: 10% ![]() Melee defence: +5 | Ritual: Dragon Pendant | ||
![]() Dreaming Cloak | ![]() Upkeep: -5% (all units in army) ![]() Ability: "Dreaming Cloak I" | Ritual: Dreaming Cloak | ||
![]() Eagle Quiver | ![]() Reload time reduction: +15% ![]() Ammunition: +15% | Ritual: Eagle Quiver | ||
![]() Twilight Standard | ![]() Vigour loss reduction: -22% (own army) ![]() Recruitment cost: -15% (own army) | Ritual: Twilight Standard | ||
![]() Dragon Mask | ![]() Income from razing settlements: +10% ( ![]() ![]() Income from post-battle loot: +10% ( ![]() ![]() Passive ability: "Dragon Mask I" | Ritual: Dragon Mask | ||
![]() Dreaming Ring | ![]() Winds of Magic power reserve capacity: +5 (own army) ![]() Casualty replenishment rate: +4% when in foreign territory ( ![]() ![]() Ability: "Dreaming Ring I" | Ritual: Dreaming Ring | ||
![]() Eagle Mask | ![]() Research rate: +5% ![]() Ambush success chance: +15% (own army) ![]() Spell resistance: 10% | Ritual: Eagle Mask | ||
![]() Twilight Horn | ![]() Control: +2 (local province) ![]() Enemy leadership: -5 (local region) ![]() Ability: "Twilight Horn I" | Ritual: Twilight Horn | ||
![]() Dragon Spear | ![]() Melee attack: +5 ![]() Armour-piercing weapon damage: +25 | Ritual: Dragon Spear | ||
![]() Dreaming Bow | ![]() Missile strength: +10% ![]() Construction cost: -10% for all buildings (local region) ![]() Campaign line of sight: +20% | Ritual: Dreaming Bow | ||
![]() Eagle Bow | ![]() Range: +10% ![]() Missile strength: +15% | Ritual: Eagle Bow | ||
![]() Twilight Spear | ![]() Missile strength: +5% (own army) ![]() Melee attack: +4 (own army) ![]() Weapon strength: +5% | Ritual: Twilight Spear | ||
![]() The Brass Cleaver | ![]() Weapon strength: +4% ![]() Passive ability: "The Brass Cleaver" | Chance after battle victory | ||
![]() Hail of Doom Arrow | ![]() Ability: "Hail of Doom Arrow" | Chance after battle victory | ||
![]() Forbidden Rod | ![]() Spell resistance: 10% ![]() Ability: "Forbidden Rod" | Chance after battle victory | ||
![]() Trickster's Shard | ![]() Miscast base chance: -20% ![]() Ability: "Trickster's Shard" | Chance after battle victory | ||
![]() Armour of Fortune | ![]() Ward save: 5% ![]() Physical resistance: 5% ![]() Armour: +5 | Chance after battle victory | ||
![]() Armour of Silvered Steel | ![]() Armour: +20 | Chance after battle victory | ||
![]() Helm of Discord | ![]() Armour: +10 ![]() Ability: "Helm of Discord" | Incident: The Spoils of War Incident: Effigy of Gork Chance after battle victory | ||
![]() Crown of Command | ![]() Ability: "Crown of Command" | Chance after battle victory | ||
![]() Potion of Healing | ![]() Ability: "Potion of Healing" | Chance after battle victory | ||
![]() Obsidian Amulet | ![]() Spell resistance: 20% | Chance after battle victory | ||
![]() Obsidian Lodestone | ![]() Spell resistance: 20% | Chance after battle victory | ||
![]() Talisman of Endurance | ![]() Ward save: 8% | Chance after battle victory | ||
![]() Fencer's Blades | ![]() Melee defence: +6 ![]() Melee attack: +6 | Incident: Eight-Legged Fiends! Incident: Tomb of the Mummy Chance after battle victory | ||
![]() Ogre Blade | ![]() Weapon strength: +18% | Chance after battle victory | ||
![]() Sword of Anti-Heroes | ![]() Melee attack: +5 ![]() Enables magical attacks ![]() Ability: "Sword of Anti-Heroes" | Chance after battle victory | ||
![]() Sword of Strife | ![]() Weapon strength: +5% ![]() Melee attack: +7 | Chance after battle victory | ||
Common Items | ||||
![]() Scroll of Blast | ![]() Bound spell: "Blast" | Chance after battle victory | ||
![]() Scroll of Amber | ![]() Bound spell: "The Amber Trance" | Chance after battle victory | ||
![]() The Helm of the Hunt | ![]() Reload time reduction: +5% ![]() Charge bonus: +15 ![]() Armour: +8 | Chance after battle victory | ||
![]() The Bow of Loren | ![]() Reload time reduction: +10% ![]() Enables magical attacks ![]() Ability: "The Bow of Loren" | Chance after battle victory | ||
![]() Channelling Staff | ![]() Ability: "Channelling Staff" ![]() Cooldown: -10% to all spells | Chance after battle victory | ||
![]() Earthing Rod | ![]() Ability: "Earthing Rod" | Chance after battle victory | ||
![]() Scroll of Power | ![]() Ability: "Scroll of Power" | Chance after battle victory | ||
![]() Power Stone | ![]() Ability: "Power Stone" | Chance after battle victory | ||
![]() Sceptre of Stability | ![]() Ability: "Sceptre of Stability" | Chance after battle victory | ||
![]() Scroll of Shielding | ![]() Ability: "Scroll of Shielding" | Chance after battle victory | ||
![]() Wand of Jet | ![]() Ability: "Wand of Jet" | Chance after battle victory | ||
![]() Charmed Shield | ![]() Melee defence: +7 ![]() Ability: "Charmed Shield" | Chance after battle victory | ||
![]() Dragonhelm | ![]() Fire resistance: 25% ![]() Armour: +5 | Chance after battle victory | ||
![]() Enchanted Shield | ![]() Melee defence: +5 ![]() Armour: +3 | Chance after battle victory | ||
![]() Gambler's Armour | ![]() Ward save: 8% ![]() Armour: +5 | Incident: The Liche Lord Chance after battle victory | ||
![]() Glittering Scales | ![]() Melee defence: +5 ![]() Armour: +4 ![]() Passive ability: "Glittering Scales" | Chance after battle victory | ||
![]() Shield of Ptolos | ![]() Missile resistance: 10% ![]() Melee defence: +5 | Chance after battle victory | ||
![]() Spellshield | ![]() Melee defence: +5 ![]() Spell resistance: 12% | Chance after battle victory | ||
![]() Featherfoe Torc | ![]() Passive ability: "Featherfoe Torc" | Chance after battle victory | ||
![]() Ironcurse Icon | ![]() Missile resistance: 10% | Chance after battle victory | ||
![]() Potion of Foolhardiness | ![]() Ability: "Potion of Foolhardiness" | Chance after battle victory | ||
![]() Potion of Speed | ![]() Ability: "Potion of Speed" | Chance after battle victory | ||
![]() Potion of Strength | ![]() Ability: "Potion of Strength" | Chance after battle victory | ||
![]() Potion of Toughness | ![]() Ability: "Potion of Toughness" | Chance after battle victory | ||
![]() Ruby Ring of Ruin | ![]() Bound spell: "Fireball" | Chance after battle victory | ||
![]() The Terrifying Mask of Eee! | ![]() Attribute: Causes Terror ![]() Attribute: Causes Fear | Chance after battle victory | ||
![]() Dawnstone | ![]() Physical resistance: 15% | Incident: One Egg or Two? Incident: Disturbing the Dead Chance after battle victory | ||
![]() Dragonbane Gem | ![]() Fire resistance: 35% | Chance after battle victory | ||
![]() Luckstone | ![]() Physical resistance: 7% | Incident: Picked Clean Incident: The Underworld Sea Chance after battle victory | ||
![]() Obsidian Trinket | ![]() Spell resistance: 10% | Chance after battle victory | ||
![]() Opal Amulet | ![]() Melee defence: +4 ![]() Ability: "Opal Amulet" | Chance after battle victory | ||
![]() Pigeon Plucker Pendant | ![]() Melee defence: +2 ![]() Passive ability: "Pigeon Plucker Pendant" | Chance after battle victory | ||
![]() Talisman of Protection | ![]() Ward save: 5% | Incident: Eight-Legged Fiends! Chance after battle victory | ||
![]() Berserker Sword | ![]() Weapon strength: +5% ![]() Charge bonus: +15 | Chance after battle victory | ||
![]() Biting Blade | ![]() Armour-piercing weapon damage: +45 | Incident: Scavengers Chance after battle victory | ||
![]() Gold Sigil Sword | ![]() Melee defence: +3 ![]() Melee attack: +3 | Chance after battle victory | ||
![]() Relic Sword | ![]() Weapon strength: +10% | Chance after battle victory | ||
![]() Shrieking Blade | ![]() Enables magical attacks ![]() Attribute: Causes Terror ![]() Attribute: Causes Fear | Chance after battle victory | ||
![]() Sword of Battle | ![]() Weapon strength: +4% ![]() Melee attack: +3 | Chance after battle victory | ||
![]() Sword of Might | ![]() Weapon strength: +8% | Incident: Disturbing the Dead Chance after battle victory | ||
![]() Sword of Striking | ![]() Melee attack: +4 ![]() Charge bonus: +5 | Chance after battle victory | ||
![]() Sword of Swift Slaying | ![]() Melee attack: +4 ![]() Armour-piercing weapon damage: +10 | Chance after battle victory | ||
![]() Tormentor Sword | ![]() Enables magical attacks ![]() Ability: "Tormentor Sword" | Chance after battle victory | ||
![]() Warrior Bane | ![]() Melee defence: +2 ![]() Passive ability: "Warrior Bane" | Chance after battle victory |