Items
A list of all items including their name, effects, and how to unlock them.
| Name | Effects | How to Unlock | ||
|---|---|---|---|---|
Legendary Items | ||||
Sword of Khaine (Thirsting) | Ward save: 20% Melee attack: +25 Enables magical attacks Armour-piercing weapon damage: +450 Attribute: Unbreakable Ability: "Sword of Khaine" [HIDDEN] Ability: "Shadow of Khaine" | Dilemma: The Sword Calls to You | ||
Sword of Khaine (Thriving) | Ward save: 25% Melee attack: +30 Enables magical attacks Armour-piercing weapon damage: +550 Attribute: Unbreakable Ability: "Sword of Khaine" [HIDDEN] Ability: "Shadow of Khaine" | Dilemma: The Sword Hungers | ||
Sword of Khaine (Dominating) | Ward save: 30% Melee attack: +35 Enables magical attacks Armour-piercing weapon damage: +650 Attribute: Unbreakable Ability: "Sword of Khaine" [HIDDEN] Ability: "Shadow of Khaine" | Dilemma: The Sword Festers | ||
Wand of Wych Elm | Winds of Magic cost: -2 for "Dwellers Below Upgraded" Winds of Magic cost: -2 for "Dwellers Below" | Starting Item for Ariel | ||
Perfected Dragon Cuirass | Wound recovery time: -2 Melee defence: +12 Armour: +25 | Ritual: Perfected Dragon Cuirass | ||
Perfected Dreaming Boots | Growth: +20 (local province) Campaign movement range: +20% Speed: +10% Evasion chance when using the Worldroots: +30% ( | Ritual: Perfected Dreaming Boots | ||
Perfected Eagle Vambraces | Ambush defence chance: +30% (own army) Missile resistance: 20% Passive ability: "Hawkish Precision" | Ritual: Perfected Eagle Vambraces | ||
Heartstone of Athel Loren | Spell resistance: -10% (enemy armies in local province) Spell resistance: 15% Enemy Hero action success chance: -35% | Starting Item for Ariel | ||
Perfected Twilight Helm | Melee defence: +6 (own army) Armour: +20 Passive ability: "Twilight Helm" | Ritual: Perfected Twilight Helm | ||
Acorns of the Oak of Ages | Growth: +25 (local province) Corruption: -8 (local province) Bound spell: "Acorns of the Oak of Ages" | Starting Item for Ariel | ||
Perfected Dragon Pendant | Casualty replenishment rate: +7% ( Physical resistance: 20% Melee defence: +10 | Ritual: Perfected Dragon Pendant | ||
Perfected Dreaming Cloak | Upkeep: -15% (all units in army) Attribute: Stalk Ability: "Dreaming Cloak III" Attribute: Snipe | Ritual: Perfected Dreaming Cloak | ||
Perfected Eagle Quiver | Reload time reduction: +25% Ammunition: +30% Ability: "Eagle Quiver" | Ritual: Perfected Eagle Quiver | ||
Fang of Taalroth | Winds of Magic cost: -2 for "Okkam's Mindrazor Upgraded" Winds of Magic cost: -1 for "Okkam's Mindrazor" Enables completion of the quest chain to free the imprisoned Legendary Hero Coeddil Attacks cause the "Dampened" effect, reducing Magic Resistance Passive ability: "Fang of Taalroth" | Quest (Drycha - level 7) | ||
Perfected Twilight Standard | Vigour loss reduction: -44% (own army) Recruitment cost: -25% (own army) | Ritual: Perfected Twilight Standard | ||
Berry Wine | Wound recovery time: -2 Replenish Troops action: Replenishment rate is increased by an additional 8% Ability: "Berry Wine" | Starting Item for Ariel | ||
Perfected Dragon Mask | Income from razing settlements: +25% ( Income from post-battle loot: +25% ( Passive ability: "Dragon Mask II" | Ritual: Perfected Dragon Mask | ||
Perfected Dreaming Ring | Winds of Magic power reserve capacity: +15 (own army) Casualty replenishment rate: +12% when in foreign territory ( Ability: "Dreaming Ring III" | Ritual: Perfected Dreaming Ring | ||
Perfected Eagle Mask | Research rate: +20% Ambush success chance: +30% (own army) Spell resistance: 20% | Ritual: Perfected Eagle Mask | ||
Perfected Twilight Horn | Control: +4 (local province) Enemy leadership: -10 (local region) Ability: "Twilight Horn II" | Ritual: Perfected Twilight Horn | ||
Dart of Doom | Attrition: +50% casualties suffered from Athel Loren attrition (enemy armies in local province) Wound action: Additional 20% chance of wounding target Ability: "Dart of Doom" | Starting Item for Ariel | ||
Perfected Dragon Spear | Melee attack: +15 Charge bonus: +25 Armour-piercing weapon damage: +60 | Ritual: Perfected Dragon Spear | ||
Perfected Dreaming Bow | Missile strength: +15% Construction cost: -20% for all buildings (local region) Campaign line of sight: +40% | Ritual: Perfected Dreaming Bow | ||
Perfected Eagle Bow | Range: +20% Missile strength: +25% Ability: "Eagle Bow" | Ritual: Perfected Eagle Bow | ||
Perfected Twilight Spear | Missile strength: +15% (own army) Melee attack: +6 (own army) Weapon strength: +15% | Ritual: Perfected Twilight Spear | ||
Chainsword | Melee attack: +20 Enables magical attacks Armour-piercing weapon damage: +250 Attribute: Unbreakable Khorne corruption: +10 (local province) Passive ability: "Chainsword" | Realm of Khorne | ||
Gilellion's Soulnetter | Melee attack: +20 Enables magical attacks Armour-piercing weapon damage: +250 Attribute: Unbreakable Khorne corruption: +10 (local province) Ability: "Gilellion's Soulnetter" | Realm of Khorne | ||
Skar's Kraken-Killer | Melee attack: +20 Enables magical attacks Armour-piercing weapon damage: +250 Attribute: Unbreakable Khorne corruption: +10 (local province) Ability: "Skar's Kraken-Killer" | Realm of Khorne | ||
Slaanesh’s Blade | Ward save: 20% Melee attack: +30 Enables magical attacks Armour-piercing weapon damage: +500 Attribute: Unbreakable | Realm of Slaanesh | ||
The Bane Spear | Melee attack: +20 Enables magical attacks Armour-piercing weapon damage: +250 Attribute: Unbreakable Khorne corruption: +10 (local province) Ability: "The Bane Spear" | Realm of Khorne | ||
Horn of the Wild Hunt | Chance of intercepting an army using the Underway, beast-paths or Worldroots: +10% Leadership: +8 ( Melee defence: +10 Ability: "Horn of the Wild Hunt" Spirit of the Wild Control: +1 (all provinces) Missile strength: +5% (all armies factionwide) | Quest (Orion - level 7) | ||
Cloak of Isha | Melee defence: +5 Spell resistance: 10% Enemy Hero action success chance: -10% Passive ability: "Cloak of Isha" Corruption: -5 (local province) Spirit of the Wild Control: +1 (all provinces) Missile strength: +5% (all armies factionwide) | Quest (Orion - level 12) | ||
Sword of Daith | Recruitment cost: -10% ( Income from post-battle loot: +10% Melee attack: +10 Ability: "Sword of Daith" | Quest (Durthu - level 7) | ||
Spear of Kurnous | Recruitment cost: -10% ( Income from post-battle loot: +10% Missile strength: +10% Enables magical attacks Ability: "Spear of Kurnous" Spirit of the Wild Control: +1 (all provinces) Missile strength: +5% (all armies factionwide) | Quest (Orion - level 17) | ||
Crafted/Dilemma Items | ||||
Reforged Dragon Cuirass | Wound recovery time: -4 Melee defence: +15 Fire resistance: 125% Armour: +50 Passive ability: "Regeneration" | Ritual: Reforged Dragon Cuirass | ||
Reforged Dreaming Boots | Growth: +25 (all provinces) Campaign movement range: +35% Speed: +15% Evasion chance when using the Worldroots: +100% ( | Ritual: Reforged Dreaming Boots | ||
Reforged Eagle Vambraces | Ambush defence chance: +50% (own army) Missile resistance: 30% Range: +15% for Waywatcher units (own army) Passive ability: "Hawkish Precision" (all units in army) | Ritual: Reforged Eagle Vambraces | ||
Reforged Twilight Helm | Melee defence: +10 (own army) Armour: +20 Range: +1% for Waywatcher units Passive ability: "Twilight Helm" Passive ability: "Annoyance of Netlings" | Ritual: Reforged Twilight Helm | ||
Reforged Dragon Pendant | Casualty replenishment rate: +10% ( Ward save: 25% Melee defence: +15 Bound spell: "Piercing Bolts of Burning" | Ritual: Reforged Dragon Pendant | ||
Refashioned Dreaming Cloak | Upkeep: -15% (all units in army) Attribute: Unspottable Ability number of uses: +1 for "Dreaming Cloak" Ability: "Dreaming Cloak III" Attribute: Snipe | Ritual: Refashioned Dreaming Cloak | ||
Reforged Eagle Quiver | Reload time reduction: +25% Ability: "Unending Volley" Ability: "Eagle Quiver" | Ritual: Reforged Eagle Quiver | ||
Refashioned Twilight Standard | Global recruitment capacity: +2 Recruitment cost: -30% (own army) Global recruitment duration: -2 turn(s) (minimum 1) (own army) Attribute: Perfect Vigour (own army) | Ritual: Refashioned Twilight Standard | ||
Reforged Dragon Mask | Income from razing settlements: +100% ( Income from post-battle loot: +100% ( Passive ability: "Dragon Mask III" | Ritual: Reforged Dragon Mask | ||
Reforged Dreaming Ring | Winds of Magic power reserve capacity: +20 (own army) Casualty replenishment rate: +25% when in foreign territory ( Ability: "Dreaming Ring III" | Ritual: Reforged Dreaming Ring | ||
Reforged Eagle Mask | Research rate: +75% Ambush success chance: +50% (own army) Spell resistance: 25% This character becomes able to see enemies hiding in forest regardless of distance | Ritual: Reforged Eagle Mask | ||
Reforged Twilight Horn | Control: -50 (local enemy province) Control: +4 (local province) Enemy leadership: -10 (local region) Ability: "Twilight Horn II" | Ritual: Reforged Twilight Horn | ||
Reforged Dragon Spear | Melee attack: +15 Charge bonus: +25 Armour-piercing weapon damage: +80 Ability: "Dragon Spear" | Ritual: Reforged Dragon Spear | ||
Reforged Dreaming Bow | Missile strength: +15% Construction cost: -33% for all buildings (local region) Campaign line of sight: +100% Construction time: -33% for all buildings (local region) Bound spell: "The Dwellers Below" | Ritual: Reforged Dreaming Bow | ||
Reforged Eagle Bow | Range: +25% Missile strength: +35% Ability: "Pageant of Shrikes" Ability: "Eagle Bow" | Ritual: Reforged Eagle Bow | ||
Reforged Twilight Spear | Missile strength: +15% (own army) Melee attack: +10 (own army) Weapon strength: +15% Bound spell: "Rubric of Dark Dimensions" | Ritual: Reforged Twilight Spear | ||
Rare Items | ||||
Refined Dragon Cuirass | Wound recovery time: -2 Melee defence: +8 Armour: +20 | Ritual: Refined Dragon Cuirass | ||
Refined Dreaming Boots | Growth: +15 (local province) Campaign movement range: +15% Speed: +5% Evasion chance when using the Worldroots: +20% ( | Ritual: Refined Dreaming Boots | ||
Refined Eagle Vambraces | Ambush defence chance: +20% (own army) Missile resistance: 15% Passive ability: "Hawkish Precision" | Ritual: Refined Eagle Vambraces | ||
Refined Twilight Helm | Melee defence: +5 (own army) Armour: +15 Passive ability: "Twilight Helm" | Ritual: Refined Twilight Helm | ||
Refined Dragon Pendant | Casualty replenishment rate: +5% ( Physical resistance: 15% Melee defence: +5 | Ritual: Refined Dragon Pendant | ||
Refined Dreaming Cloak | Upkeep: -10% (all units in army) Attribute: Stalk Ability: "Dreaming Cloak II" | Ritual: Refined Dreaming Cloak | ||
Refined Eagle Quiver | Reload time reduction: +20% Ammunition: +20% Ability: "Eagle Quiver" | Ritual: Refined Eagle Quiver | ||
Refined Twilight Standard | Vigour loss reduction: -33% (own army) Recruitment cost: -20% (own army) | Ritual: Refined Twilight Standard | ||
Refined Dragon Mask | Income from razing settlements: +15% ( Income from post-battle loot: +15% ( Passive ability: "Dragon Mask I" | Ritual: Refined Dragon Mask | ||
Refined Dreaming Ring | Winds of Magic power reserve capacity: +10 (own army) Casualty replenishment rate: +8% when in foreign territory ( Ability: "Dreaming Ring II" | Ritual: Refined Dreaming Ring | ||
Refined Eagle Mask | Research rate: +10% Ambush success chance: +25% (own army) Spell resistance: 15% | Ritual: Refined Eagle Mask | ||
Refined Twilight Horn | Control: +3 (local province) Enemy leadership: -8 (local region) Ability: "Twilight Horn I" | Ritual: Refined Twilight Horn | ||
Refined Dragon Spear | Melee attack: +10 Charge bonus: +10 Armour-piercing weapon damage: +40 | Ritual: Refined Dragon Spear | ||
Refined Dreaming Bow | Missile strength: +10% Construction cost: -15% for all buildings (local region) Campaign line of sight: +30% | Ritual: Refined Dreaming Bow | ||
Refined Eagle Bow | Range: +15% Missile strength: +20% Ability: "Eagle Bow" | Ritual: Refined Eagle Bow | ||
Refined Twilight Spear | Missile strength: +10% (own army) Melee attack: +5 (own army) Weapon strength: +10% | Ritual: Refined Twilight Spear | ||
Executioner's Axe | Weapon strength: +20% Melee attack: -5 Enables sundering attacks | Chance after battle victory | ||
Daith's Reaper | Melee attack: +6 Enables magical attacks Armour-piercing weapon damage: +50 | Chance after battle victory | ||
The Spirit Sword | Enables magical attacks Armour-piercing weapon damage: +90 | Chance after battle victory | ||
Book of Ashur | Winds of Magic power reserve change: +25% when increasing | Chance after battle victory | ||
Scroll of Leeching | Ability: "Scroll of Leeching" | Chance after battle victory | ||
Armour of Destiny | Ward save: 10% Physical resistance: 5% Armour: +5 | Chance after battle victory | ||
Trickster's Helm | Ward save: 10% Melee defence: +5 Armour: +2 | Incident: Flooded Armoury Chance after battle victory | ||
The Other Trickster's Shard | Passive ability: "The Other Trickster's Shard" | Chance after battle victory | ||
Talisman of Preservation | Ward save: 16% | Chance after battle victory | ||
Giant Blade | Weapon strength: +15% Bonus vs Infantry: +10 | Chance after battle victory | ||
Obsidian Blade | Weapon strength: +8% Armour-piercing weapon damage: +100 | Chance after battle victory | ||
Sword of Bloodshed | Weapon strength: +6% Melee attack: +12 | Incident: The Cursed Sword Incident: The Cursed Sword Incident: The Cursed Sword Chance after battle victory | ||
Uncommon Items | ||||
Scroll of Stone | Bound spell: "Assault of Stone" | Chance after battle victory | ||
Dragon Cuirass | Wound recovery time: -2 Melee defence: +4 Armour: +15 | Ritual: Dragon Cuirass | ||
Dreaming Boots | Growth: +10 (local province) Campaign movement range: +10% Speed: +5% Evasion chance when using the Worldroots: +10% ( | Ritual: Dreaming Boots | ||
Eagle Vambraces | Ambush defence chance: +20% (own army) Missile resistance: 10% | Ritual: Eagle Vambraces | ||
Twilight Helm | Melee defence: +4 (own army) Armour: +10 Passive ability: "Twilight Helm" | Ritual: Twilight Helm | ||
Dragon Pendant | Casualty replenishment rate: +3% ( Physical resistance: 10% Melee defence: +5 | Ritual: Dragon Pendant | ||
Dreaming Cloak | Upkeep: -5% (all units in army) Ability: "Dreaming Cloak I" | Ritual: Dreaming Cloak | ||
Eagle Quiver | Reload time reduction: +15% Ammunition: +15% | Ritual: Eagle Quiver | ||
Twilight Standard | Vigour loss reduction: -22% (own army) Recruitment cost: -15% (own army) | Ritual: Twilight Standard | ||
Dragon Mask | Income from razing settlements: +10% ( Income from post-battle loot: +10% ( Passive ability: "Dragon Mask I" | Ritual: Dragon Mask | ||
Dreaming Ring | Winds of Magic power reserve capacity: +5 (own army) Casualty replenishment rate: +4% when in foreign territory ( Ability: "Dreaming Ring I" | Ritual: Dreaming Ring | ||
Eagle Mask | Research rate: +5% Ambush success chance: +15% (own army) Spell resistance: 10% | Ritual: Eagle Mask | ||
Twilight Horn | Control: +2 (local province) Enemy leadership: -5 (local region) Ability: "Twilight Horn I" | Ritual: Twilight Horn | ||
Dragon Spear | Melee attack: +5 Armour-piercing weapon damage: +25 | Ritual: Dragon Spear | ||
Dreaming Bow | Missile strength: +10% Construction cost: -10% for all buildings (local region) Campaign line of sight: +20% | Ritual: Dreaming Bow | ||
Eagle Bow | Range: +10% Missile strength: +15% | Ritual: Eagle Bow | ||
Twilight Spear | Missile strength: +5% (own army) Melee attack: +4 (own army) Weapon strength: +5% | Ritual: Twilight Spear | ||
The Brass Cleaver | Weapon strength: +4% Passive ability: "The Brass Cleaver" | Chance after battle victory | ||
Hail of Doom Arrow | Ability: "Hail of Doom Arrow" | Chance after battle victory | ||
Forbidden Rod | Spell resistance: 10% Ability: "Forbidden Rod" | Chance after battle victory | ||
Trickster's Shard | Miscast base chance: -20% Ability: "Trickster's Shard" | Chance after battle victory | ||
Armour of Fortune | Ward save: 5% Physical resistance: 5% Armour: +5 | Chance after battle victory | ||
Armour of Silvered Steel | Armour: +20 | Chance after battle victory | ||
Helm of Discord | Armour: +10 Ability: "Helm of Discord" | Incident: The Spoils of War Incident: Effigy of Gork Chance after battle victory | ||
Crown of Command | Ability: "Crown of Command" | Chance after battle victory | ||
Potion of Healing | Ability: "Potion of Healing" | Chance after battle victory | ||
Obsidian Amulet | Spell resistance: 20% | Chance after battle victory | ||
Obsidian Lodestone | Spell resistance: 20% | Chance after battle victory | ||
Talisman of Endurance | Ward save: 8% | Chance after battle victory | ||
Fencer's Blades | Melee defence: +6 Melee attack: +6 | Incident: Eight-Legged Fiends! Incident: Tomb of the Mummy Chance after battle victory | ||
Ogre Blade | Weapon strength: +18% | Chance after battle victory | ||
Sword of Anti-Heroes | Melee attack: +5 Enables magical attacks Ability: "Sword of Anti-Heroes" | Chance after battle victory | ||
Sword of Strife | Weapon strength: +5% Melee attack: +7 | Chance after battle victory | ||
Common Items | ||||
Scroll of Blast | Bound spell: "Blast" | Chance after battle victory | ||
Scroll of Amber | Bound spell: "The Amber Trance" | Chance after battle victory | ||
The Helm of the Hunt | Reload time reduction: +5% Charge bonus: +15 Armour: +8 | Chance after battle victory | ||
The Bow of Loren | Reload time reduction: +10% Enables magical attacks Ability: "The Bow of Loren" | Chance after battle victory | ||
Channelling Staff | Ability: "Channelling Staff" Cooldown: -10% to all spells | Chance after battle victory | ||
Earthing Rod | Ability: "Earthing Rod" | Chance after battle victory | ||
Scroll of Power | Ability: "Scroll of Power" | Chance after battle victory | ||
Power Stone | Ability: "Power Stone" | Chance after battle victory | ||
Sceptre of Stability | Ability: "Sceptre of Stability" | Chance after battle victory | ||
Scroll of Shielding | Ability: "Scroll of Shielding" | Chance after battle victory | ||
Wand of Jet | Ability: "Wand of Jet" | Chance after battle victory | ||
Charmed Shield | Melee defence: +7 Ability: "Charmed Shield" | Chance after battle victory | ||
Dragonhelm | Fire resistance: 25% Armour: +5 | Chance after battle victory | ||
Enchanted Shield | Melee defence: +5 Armour: +3 | Chance after battle victory | ||
Gambler's Armour | Ward save: 8% Armour: +5 | Incident: The Liche Lord Chance after battle victory | ||
Glittering Scales | Melee defence: +5 Armour: +4 Passive ability: "Glittering Scales" | Chance after battle victory | ||
Shield of Ptolos | Missile resistance: 10% Melee defence: +5 | Chance after battle victory | ||
Spellshield | Melee defence: +5 Spell resistance: 12% | Chance after battle victory | ||
Featherfoe Torc | Passive ability: "Featherfoe Torc" | Chance after battle victory | ||
Ironcurse Icon | Missile resistance: 10% | Chance after battle victory | ||
Potion of Foolhardiness | Ability: "Potion of Foolhardiness" | Chance after battle victory | ||
Potion of Speed | Ability: "Potion of Speed" | Chance after battle victory | ||
Potion of Strength | Ability: "Potion of Strength" | Chance after battle victory | ||
Potion of Toughness | Ability: "Potion of Toughness" | Chance after battle victory | ||
Ruby Ring of Ruin | Bound spell: "Fireball" | Chance after battle victory | ||
The Terrifying Mask of Eee! | Attribute: Causes Terror Attribute: Causes Fear | Chance after battle victory | ||
Dawnstone | Physical resistance: 15% | Incident: One Egg or Two? Incident: Disturbing the Dead Chance after battle victory | ||
Dragonbane Gem | Fire resistance: 35% | Chance after battle victory | ||
Luckstone | Physical resistance: 7% | Incident: Picked Clean Incident: The Underworld Sea Chance after battle victory | ||
Obsidian Trinket | Spell resistance: 10% | Chance after battle victory | ||
Opal Amulet | Melee defence: +4 Ability: "Opal Amulet" | Chance after battle victory | ||
Pigeon Plucker Pendant | Melee defence: +2 Passive ability: "Pigeon Plucker Pendant" | Chance after battle victory | ||
Talisman of Protection | Ward save: 5% | Incident: Eight-Legged Fiends! Chance after battle victory | ||
Berserker Sword | Weapon strength: +5% Charge bonus: +15 | Chance after battle victory | ||
Biting Blade | Armour-piercing weapon damage: +45 | Incident: Scavengers Chance after battle victory | ||
Gold Sigil Sword | Melee defence: +3 Melee attack: +3 | Chance after battle victory | ||
Relic Sword | Weapon strength: +10% | Chance after battle victory | ||
Shrieking Blade | Enables magical attacks Attribute: Causes Terror Attribute: Causes Fear | Chance after battle victory | ||
Sword of Battle | Weapon strength: +4% Melee attack: +3 | Chance after battle victory | ||
Sword of Might | Weapon strength: +8% | Incident: Disturbing the Dead Chance after battle victory | ||
Sword of Striking | Melee attack: +4 Charge bonus: +5 | Chance after battle victory | ||
Sword of Swift Slaying | Melee attack: +4 Armour-piercing weapon damage: +10 | Chance after battle victory | ||
Tormentor Sword | Enables magical attacks Ability: "Tormentor Sword" | Chance after battle victory | ||
Warrior Bane | Melee defence: +2 Passive ability: "Warrior Bane" | Chance after battle victory | ||

