Vampire Counts

Items

A list of all items including their name, effects, and how to unlock them.

NameEffectsHow to Unlock

Legendary Items

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Sword of Khaine (Thirsting)
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Ward save: 20% 
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Melee attack: +25 
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Enables magical attacks 
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Armour-piercing weapon damage: +450 
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Attribute: Unbreakable 
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Ability: "Sword of Khaine" 
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[HIDDEN] Ability: "Shadow of Khaine" 
Dilemma: The Sword Calls to You    
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Sword of Khaine (Thriving)
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Ward save: 25% 
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Melee attack: +30 
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Enables magical attacks 
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Armour-piercing weapon damage: +550 
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Attribute: Unbreakable 
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Ability: "Sword of Khaine" 
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[HIDDEN] Ability: "Shadow of Khaine" 
Dilemma: The Sword Hungers    
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Sword of Khaine (Dominating)
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Ward save: 30% 
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Melee attack: +35 
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Enables magical attacks 
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Armour-piercing weapon damage: +650 
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Attribute: Unbreakable 
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Ability: "Sword of Khaine" 
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[HIDDEN] Ability: "Shadow of Khaine" 
Dilemma: The Sword Festers    
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Chainsword
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Melee attack: +20 
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Enables magical attacks 
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Armour-piercing weapon damage: +250 
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Attribute: Unbreakable 
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Khorne corruption: +10 (local province)
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Passive ability: "Chainsword" 
Realm of Khorne    
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Gilellion's Soulnetter
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Melee attack: +20 
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Enables magical attacks 
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Armour-piercing weapon damage: +250 
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Attribute: Unbreakable 
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Khorne corruption: +10 (local province)
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Ability: "Gilellion's Soulnetter" 
Realm of Khorne    
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Skar's Kraken-Killer
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Melee attack: +20 
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Enables magical attacks 
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Armour-piercing weapon damage: +250 
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Attribute: Unbreakable 
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Khorne corruption: +10 (local province)
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Ability: "Skar's Kraken-Killer" 
Realm of Khorne    
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Slaanesh’s Blade
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Ward save: 20% 
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Melee attack: +30 
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Enables magical attacks 
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Armour-piercing weapon damage: +500 
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Attribute: Unbreakable 
Realm of Slaanesh    
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The Bane Spear
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Melee attack: +20 
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Enables magical attacks 
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Armour-piercing weapon damage: +250 
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Attribute: Unbreakable 
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Khorne corruption: +10 (local province)
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Ability: "The Bane Spear" 
Realm of Khorne    
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The Liber Noctus
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Magic item drop chance: +10% 
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Hero recruit rank: +5 for Necromancers (all provinces)
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Ability: "The Liber Noctus" 
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Vampiric corruption: +5 (local province)
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Winds of Magic cost: -4 for "Wind of Death Upgraded" 
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Winds of Magic cost: -4 for "Wind of Death" 
Quest (Helman Ghorst - level 7)    
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The Carstein Ring
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Casualty replenishment rate: +3% (all units in army)
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Wound recovery time: -3 
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Ward save: 20% 
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Melee defence: +5 
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Enemy Hero action success chance: -10% 
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Ability: "The Carstein Ring" 
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Sanguine Sacrifices
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Vampiric corruption: +3 (local province)
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Control: +1 (all provinces)
Quest (Vlad von Carstein - level 12)    
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Blood Drinker
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Recruitment cost: -10% (own army)
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Income from post-battle loot: +10% 
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Weapon strength: +10% 
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Melee attack: +5 
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Enables magical attacks 
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Passive ability: "Blood Drinker" 
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Vampiric corruption: +5 (local province)
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Sanguine Sacrifices
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Control: +1 (all provinces)
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Vampiric corruption: +3 (local province)
Quest (Vlad von Carstein - level 7)    
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Skull Staff
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Miscast base chance: -15% 
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Melee attack: +5 
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Spell resistance: 20% 
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Magic item drop chance: +10% 
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Vampiric corruption: +5 (local province)
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Winds of Magic cost: -2 for "Vanhel's Danse Macabre Upgraded" 
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Winds of Magic cost: -2 for "Vanhel's Danse Macabre" 
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Grave Goods
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Control: +1 (all provinces)
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Raise dead cost: -15% (iconLord's army)
Quest (Heinrich Kemmler - level 17)    
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Armour of Templehof
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Wound recovery time: -1 
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Ward save: 10% 
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Physical resistance: 10% 
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Melee defence: +6 
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Armour: +10 
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Enemy Hero action success chance: -10% 
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Ability: "Regenerating Flesh" 
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Sorceries of Sylvania
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Winds of Magic power reserve capacity: +10 (iconLord's army)
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Control: +1 (all provinces)
Quest (Mannfred von Carstein - level 12)    
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Cloak of Mists & Shadows
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Ambush success chance: +15% (iconLord's army)
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Speed: +10% 
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Physical resistance: 10% 
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Melee defence: +5 
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Enemy Hero action success chance: -10% 
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Ability: "Cloak of Mists & Shadows" 
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Grave Goods
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Control: +1 (all provinces)
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Raise dead cost: -15% (iconLord's army)
Quest (Heinrich Kemmler - level 12)    
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Chaos Tomb Blade
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Casualty replenishment rate: +3% (iconLord's army)
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Weapon strength: +10% 
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Melee attack: +6 
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Enables magical attacks 
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Passive ability: "Chaos Tomb Blade" 
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Grave Goods
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Raise dead cost: -15% (iconLord's army)
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Control: +1 (all provinces)
Quest (Heinrich Kemmler - level 7)    
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Sword of Unholy Power
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Recruitment cost: -10% (iconLord's army)
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Income from post-battle loot: +10% 
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Weapon strength: +10% 
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Melee attack: +6 
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Enables magical attacks 
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Passive ability: "Sword of Unholy Power" 
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Vampiric corruption: +5 (local province)
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Sorceries of Sylvania
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Winds of Magic power reserve capacity: +10 (iconLord's army)
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Control: +1 (all provinces)
Quest (Mannfred von Carstein - level 7)    
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Blood Chalice of Bathori
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Ability: "Blood Chalice of Bathori" 
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Casualty replenishment rate: +5% (all units in army)
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Wound recovery time: -1 (all characters)
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Ward save: 5% 
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Enemy Hero action success chance: -10% 
Quest (Isabella von Carstein - level 8)    

Rare Items

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Executioner's Axe
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Weapon strength: +20% 
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Melee attack: -5 
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Enables sundering attacks 
Chance after battle victory    
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Black Periapt
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Ability: "Black Periapt" 
Chance after battle victory    
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Book of Ashur
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Winds of Magic power reserve change: +25% when increasing 
Chance after battle victory    
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Scroll of Leeching
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Ability: "Scroll of Leeching" 
Chance after battle victory    
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Armour of Destiny
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Ward save: 10% 
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Physical resistance: 5% 
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Armour: +5 
Chance after battle victory    
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Trickster's Helm
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Ward save: 10% 
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Melee defence: +5 
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Armour: +2 
Incident: Flooded Armoury    
Chance after battle victory    
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The Other Trickster's Shard
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Passive ability: "The Other Trickster's Shard" 
Chance after battle victory    
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Talisman of Preservation
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Ward save: 16% 
Chance after battle victory    
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Giant Blade
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Weapon strength: +15% 
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Bonus vs Infantry: +10 
Chance after battle victory    
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Obsidian Blade
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Weapon strength: +8% 
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Armour-piercing weapon damage: +100 
Chance after battle victory    
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Sword of Bloodshed
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Weapon strength: +6% 
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Melee attack: +12 
Incident: The Cursed Sword    
Incident: The Cursed Sword    
Incident: The Cursed Sword    
Chance after battle victory    

Uncommon Items

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The Brass Cleaver
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Weapon strength: +4% 
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Passive ability: "The Brass Cleaver" 
Chance after battle victory    
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Forbidden Rod
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Spell resistance: 10% 
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Ability: "Forbidden Rod" 
Chance after battle victory    
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Staff of Damnation
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Physical resistance: 5% 
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Bound spell: "Staff of Damnation" 
Chance after battle victory    
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Trickster's Shard
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Miscast base chance: -20% 
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Ability: "Trickster's Shard" 
Chance after battle victory    
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Armour of Fortune
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Ward save: 5% 
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Physical resistance: 5% 
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Armour: +5 
Chance after battle victory    
Starting Item for The Red Duke    
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Armour of Silvered Steel
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Armour: +20 
Chance after battle victory    
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Helm of Discord
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Armour: +10 
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Ability: "Helm of Discord" 
Incident: The Spoils of War    
Incident: Effigy of Gork    
Chance after battle victory    
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Nightshroud
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Melee defence: +10 
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Armour: +3 
Chance after battle victory    
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Crown of Command
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Ability: "Crown of Command" 
Chance after battle victory    
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Potion of Healing
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Ability: "Potion of Healing" 
Chance after battle victory    
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Rod of Flaming Death
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Fire resistance: 15% 
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Bound spell: "Fireball" 
Chance after battle victory    
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Obsidian Amulet
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Spell resistance: 20% 
Chance after battle victory    
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Obsidian Lodestone
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Spell resistance: 20% 
Chance after battle victory    
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Talisman of Endurance
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Ward save: 8% 
Chance after battle victory    
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Fencer's Blades
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Melee defence: +6 
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Melee attack: +6 
Incident: Eight-Legged Fiends!    
Incident: Tomb of the Mummy    
Chance after battle victory    
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Ogre Blade
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Weapon strength: +18% 
Chance after battle victory    
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Skabscrath
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Enables magical attacks 
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Ability: "Skabscrath" 
Chance after battle victory    
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Sword of Anti-Heroes
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Melee attack: +5 
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Enables magical attacks 
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Ability: "Sword of Anti-Heroes" 
Chance after battle victory    
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Sword of Strife
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Weapon strength: +5% 
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Melee attack: +7 
Chance after battle victory    

Common Items

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Scroll of Blast
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Bound spell: "Blast" 
Chance after battle victory    
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Scroll of Lykos
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Bound spell: "Speed of Lykos" 
Chance after battle victory    
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Book of Arkhan
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Bound spell: "Book of Arkhan" 
Chance after battle victory    
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Channelling Staff
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Ability: "Channelling Staff" 
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Cooldown: -10% to all spells 
Chance after battle victory    
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Earthing Rod
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Ability: "Earthing Rod" 
Chance after battle victory    
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Scroll of Power
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Ability: "Scroll of Power" 
Chance after battle victory    
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Power Stone
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Ability: "Power Stone" 
Chance after battle victory    
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Sceptre of Stability
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Ability: "Sceptre of Stability" 
Chance after battle victory    
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Scroll of Shielding
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Ability: "Scroll of Shielding" 
Chance after battle victory    
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Wand of Jet
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Ability: "Wand of Jet" 
Chance after battle victory    
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Charmed Shield
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Melee defence: +7 
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Ability: "Charmed Shield" 
Chance after battle victory    
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Dragonhelm
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Fire resistance: 25% 
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Armour: +5 
Chance after battle victory    
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Enchanted Shield
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Melee defence: +5 
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Armour: +3 
Chance after battle victory    
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Gambler's Armour
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Ward save: 8% 
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Armour: +5 
Incident: The Liche Lord    
Chance after battle victory    
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Glittering Scales
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Melee defence: +5 
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Armour: +4 
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Passive ability: "Glittering Scales" 
Chance after battle victory    
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Shield of Ptolos
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Missile resistance: 10% 
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Melee defence: +5 
Chance after battle victory    
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Spellshield
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Melee defence: +5 
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Spell resistance: 12% 
Chance after battle victory    
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Featherfoe Torc
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Passive ability: "Featherfoe Torc" 
Chance after battle victory    
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Ironcurse Icon
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Missile resistance: 10% 
Chance after battle victory    
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Potion of Foolhardiness
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Ability: "Potion of Foolhardiness" 
Chance after battle victory    
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Potion of Speed
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Ability: "Potion of Speed" 
Chance after battle victory    
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Potion of Strength
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Ability: "Potion of Strength" 
Chance after battle victory    
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Potion of Toughness
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Ability: "Potion of Toughness" 
Chance after battle victory    
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Ruby Ring of Ruin
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Bound spell: "Fireball" 
Chance after battle victory    
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The Terrifying Mask of Eee!
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Attribute: Causes Terror 
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Attribute: Causes Fear 
Chance after battle victory    
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Dawnstone
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Physical resistance: 15% 
Incident: One Egg or Two?    
Incident: Disturbing the Dead    
Chance after battle victory    
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Dragonbane Gem
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Fire resistance: 35% 
Chance after battle victory    
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Luckstone
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Physical resistance: 7% 
Incident: Picked Clean    
Incident: The Underworld Sea    
Chance after battle victory    
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Obsidian Trinket
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Spell resistance: 10% 
Chance after battle victory    
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Opal Amulet
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Melee defence: +4 
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Ability: "Opal Amulet" 
Chance after battle victory    
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Pigeon Plucker Pendant
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Melee defence: +2 
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Passive ability: "Pigeon Plucker Pendant" 
Chance after battle victory    
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Talisman of Protection
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Ward save: 5% 
Incident: Eight-Legged Fiends!    
Chance after battle victory    
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Berserker Sword
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Weapon strength: +5% 
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Charge bonus: +15 
Chance after battle victory    
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Biting Blade
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Armour-piercing weapon damage: +45 
Incident: Scavengers    
Chance after battle victory    
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Gold Sigil Sword
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Melee defence: +3 
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Melee attack: +3 
Chance after battle victory    
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Relic Sword
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Weapon strength: +10% 
Chance after battle victory    
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Shrieking Blade
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Enables magical attacks 
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Attribute: Causes Terror 
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Attribute: Causes Fear 
Chance after battle victory    
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Sword of Battle
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Weapon strength: +4% 
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Melee attack: +3 
Chance after battle victory    
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Sword of Might
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Weapon strength: +8% 
Incident: Disturbing the Dead    
Chance after battle victory    
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Sword of Striking
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Melee attack: +4 
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Charge bonus: +5 
Chance after battle victory    
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Sword of Swift Slaying
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Melee attack: +4 
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Armour-piercing weapon damage: +10 
Chance after battle victory    
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Tormentor Sword
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Enables magical attacks 
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Ability: "Tormentor Sword" 
Chance after battle victory    
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Warrior Bane
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Melee defence: +2 
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Passive ability: "Warrior Bane" 
Chance after battle victory